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Tweak collisions to not sacrifice dragged entities
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parent
75c3096b31
commit
63c16c27fb
2 changed files with 3 additions and 2 deletions
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@ -19,7 +19,7 @@ texture = ExtResource("2_rbklw")
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[node name="StoneArea" type="Area2D" parent="."]
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collision_layer = 8
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collision_mask = 24
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collision_mask = 0
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monitoring = false
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[node name="Shape" type="CollisionShape2D" parent="StoneArea"]
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@ -31,7 +31,7 @@ debug_color = Color(1, 0, 0, 0.419608)
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diet = &"Trap"
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[node name="SacrificeTracker" parent="StoneArea" instance=ExtResource("2_6m7pn")]
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collision_mask = 56
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collision_mask = 8
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[node name="Shape" type="CollisionShape2D" parent="StoneArea/SacrificeTracker"]
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shape = SubResource("CircleShape2D_yv6hf")
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@ -297,6 +297,7 @@ enabled = false
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alternative_priority = 45
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[node name="TrackerTrap" parent="MovementTrap" instance=ExtResource("16_6h84f")]
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collision_mask = 8
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acceptable_diets = Array[StringName]([&"Trap"])
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[node name="Shape" type="CollisionShape2D" parent="MovementTrap/TrackerTrap"]
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