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Cloud is gone
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parent
f6454ed345
commit
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2 changed files with 0 additions and 138 deletions
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@ -1,14 +0,0 @@
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extends Node2D
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class_name Cloud
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@onready var player = $"AnimationPlayer"
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@onready var spawner = $"Spawner"
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func _ready():
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spawner.spawn()
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var player = $"AnimationPlayer"
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player.play("fade_out")
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await player.animation_finished
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queue_free()
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@ -1,124 +0,0 @@
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[gd_scene load_steps=8 format=3 uid="uid://eqb3vfbvjefp"]
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[ext_resource type="Script" path="res://entities/cloud.gd" id="1_8jsek"]
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[ext_resource type="PackedScene" uid="uid://bc2bm8lbol18w" path="res://entities/sheep.tscn" id="3_naxi5"]
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[ext_resource type="PackedScene" uid="uid://tx1qi6ahlxjp" path="res://behaviours/spawner.tscn" id="4_0cics"]
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[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_08frh"]
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[sub_resource type="Animation" id="Animation_rrrnd"]
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length = 0.001
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tracks/0/type = "bezier"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:modulate:r")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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tracks/1/type = "bezier"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Sprite:modulate:g")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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tracks/2/type = "bezier"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("Sprite:modulate:b")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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tracks/3/type = "bezier"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("Sprite:modulate:a")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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[sub_resource type="Animation" id="Animation_mqmwg"]
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resource_name = "fade_out"
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tracks/0/type = "bezier"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:modulate:r")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0, 1)
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}
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tracks/1/type = "bezier"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Sprite:modulate:g")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0, 1)
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}
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tracks/2/type = "bezier"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("Sprite:modulate:b")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0, 1)
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}
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tracks/3/type = "bezier"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("Sprite:modulate:a")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0, 1)
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_fs8h8"]
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_data = {
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"RESET": SubResource("Animation_rrrnd"),
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"fade_out": SubResource("Animation_mqmwg")
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}
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[node name="Cloud" type="Node2D"]
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script = ExtResource("1_8jsek")
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[node name="Sprite" type="Sprite2D" parent="."]
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z_index = 1
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position = Vector2(1.90735e-06, -9.53674e-07)
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scale = Vector2(64.4688, 51.1875)
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texture = SubResource("PlaceholderTexture2D_08frh")
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[node name="Spawner" parent="." instance=ExtResource("4_0cics")]
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scene = ExtResource("3_naxi5")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_fs8h8")
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}
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