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Make Sheep
throwable!
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parent
f9f52c4f4a
commit
6e14678239
4 changed files with 54 additions and 23 deletions
39
behaviours/move_physics.gd
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39
behaviours/move_physics.gd
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extends Move
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class_name MoveTowardsGravity
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signal dragged(cursor: Cursor)
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signal dropped
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signal fallen
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@export var acceleration = 2500.0
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@export var linear_damp = 50.0
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var cursor: Cursor = null
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var velocity := Vector2.ZERO
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@onready var ticks_per_second = ProjectSettings.get_setting("physics/common/physics_ticks_per_second")
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func drag(value: Cursor) -> void:
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cursor = value
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dragged.emit(value)
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func drop() -> void:
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cursor = null
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dropped.emit()
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func fall() -> void:
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velocity = Vector2.ZERO
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fallen.emit()
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func _physics_process(delta: float) -> void:
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if enabled:
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if cursor:
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var gap = cursor.global_position - global_position
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velocity += gap * delta * acceleration
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velocity *= 1.0 - linear_damp / ticks_per_second
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move.emit(velocity * delta)
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@ -1,6 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://rx24bppccih7"]
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[ext_resource type="Script" path="res://behaviours/move_towards_physics.gd" id="1_u02i3"]
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[ext_resource type="Script" path="res://behaviours/move_physics.gd" id="1_u02i3"]
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[node name="MoveTowardsPhysics" type="Node2D"]
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script = ExtResource("1_u02i3")
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@ -1,17 +0,0 @@
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extends MoveTowards
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class_name MoveTowardsGravity
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# [field speed] is actually used as acceleration. Oh well.
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var velocity := Vector2.ZERO
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func _physics_process(delta: float) -> void:
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if enabled:
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if target:
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var gap = target.global_position - global_position
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var norm = gap.normalized()
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velocity += norm * delta * speed
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Log.p(self, "Velocity: %s" % velocity)
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move.emit(velocity * delta)
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@ -13,7 +13,7 @@
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[ext_resource type="PackedScene" uid="uid://cbg5kgwxusvxf" path="res://behaviours/cursor_detector.tscn" id="13_5fkdr"]
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[ext_resource type="PackedScene" uid="uid://dti7l0d40hhgt" path="res://behaviours/target_picker.tscn" id="13_jf6em"]
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[ext_resource type="PackedScene" uid="uid://dijcjahkddudv" path="res://behaviours/draggable.tscn" id="14_0b1hs"]
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[ext_resource type="PackedScene" uid="uid://rx24bppccih7" path="res://behaviours/move_towards_physics.tscn" id="14_3wojv"]
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[ext_resource type="PackedScene" uid="uid://rx24bppccih7" path="res://behaviours/move_physics.tscn" id="14_3wojv"]
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[ext_resource type="PackedScene" uid="uid://c5pyp5hvthdof" path="res://behaviours/tracker_tracker.tscn" id="14_eqowb"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_c5tcn"]
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@ -164,7 +164,9 @@ debug_color = Color(1, 1, 0, 0)
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tracker = NodePath("..")
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[node name="MovementDrag" parent="." instance=ExtResource("14_3wojv")]
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speed = 1200.0
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acceleration = 650.0
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linear_damp = 18.0
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enabled = false
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[node name="DragPriority" parent="MovementDrag" instance=ExtResource("11_0jlmk")]
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alternative_priority = 50
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@ -176,6 +178,10 @@ scale = Vector2(3, 3)
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shape = SubResource("CircleShape2D_c5tcn")
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debug_color = Color(1, 1, 1, 0)
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[node name="FallTimer" type="Timer" parent="MovementDrag"]
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wait_time = 0.5
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one_shot = true
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[connection signal="ready" from="MovementSampler" to="MovementSampler" method="enable"]
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[connection signal="move" from="MovementIdle" to="." method="_on_move"]
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[connection signal="move_disabled" from="MovementIdle" to="MovementIdle/BoredTimer" method="stop"]
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@ -201,11 +207,14 @@ debug_color = Color(1, 1, 1, 0)
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[connection signal="tracked" from="MovementRunFromHunter/HunterSense" to="MovementRunFromHunter/HunterSense/TargetPicker" method="set_target_if_null"]
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[connection signal="untracked" from="MovementRunFromHunter/HunterSense" to="MovementRunFromHunter/HunterSense/TargetPicker" method="clear_if_target"]
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[connection signal="target_changed" from="MovementRunFromHunter/HunterSense/TargetPicker" to="MovementRunFromHunter" method="set_target" unbinds=1]
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[connection signal="changed_target" from="MovementDrag" to="MovementDrag/DragPriority" method="priority_conditional"]
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[connection signal="dragged" from="MovementDrag" to="MovementDrag/DragPriority" method="priority_alternative" unbinds=1]
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[connection signal="dropped" from="MovementDrag" to="MovementDrag/FallTimer" method="start"]
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[connection signal="fallen" from="MovementDrag" to="MovementDrag/DragPriority" method="priority_default"]
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[connection signal="move" from="MovementDrag" to="." method="_on_move"]
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[connection signal="move_enabled" from="MovementDrag" to="MovementWander" method="clear_direction"]
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[connection signal="priority_changed_no_args" from="MovementDrag/DragPriority" to="MovementSampler" method="enable"]
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[connection signal="dragged" from="MovementDrag/Draggable" to="." method="_on_draggable_dragged"]
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[connection signal="dragged" from="MovementDrag/Draggable" to="MovementDrag" method="set_target"]
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[connection signal="dragged" from="MovementDrag/Draggable" to="MovementDrag" method="drag"]
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[connection signal="dropped" from="MovementDrag/Draggable" to="." method="_on_draggable_dropped"]
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[connection signal="dropped" from="MovementDrag/Draggable" to="MovementDrag" method="clear_target"]
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[connection signal="dropped" from="MovementDrag/Draggable" to="MovementDrag" method="drop"]
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[connection signal="timeout" from="MovementDrag/FallTimer" to="MovementDrag" method="fall"]
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