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Add animations!

This commit is contained in:
Steffo 2024-04-24 04:16:09 +02:00
parent 9200308f40
commit 70bc60a8e8
Signed by: steffo
GPG key ID: 5ADA3868646C3FC0
10 changed files with 504 additions and 32 deletions

View file

@ -4,6 +4,7 @@ class_name Imp
@onready var sprite: SpriteLeftRight = $"Sprite"
@onready var eater: Eater = $"Eater"
@onready var animator: AnimationPlayer = %"Animator"
func _on_move(movement: Vector2):
@ -18,9 +19,11 @@ func _on_dragged(_cursor: Cursor) -> void:
collision_mask = 18
z_index = 1
eater.collision_mask = 16
animator.play(&"drag_start")
func _on_fallen() -> void:
collision_layer = 8
collision_mask = 14
z_index = 0
eater.collision_mask = 8
animator.play(&"RESET")

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=24 format=3 uid="uid://4d3ksr3171x4"]
[gd_scene load_steps=28 format=3 uid="uid://4d3ksr3171x4"]
[ext_resource type="Script" path="res://entities/imp.gd" id="1_dixpc"]
[ext_resource type="PackedScene" uid="uid://bxbjfev0lhwws" path="res://behaviours/sprite_left_right.tscn" id="2_eqcdi"]
@ -23,6 +23,120 @@
[sub_resource type="CircleShape2D" id="CircleShape2D_ide4n"]
radius = 32.0
[sub_resource type="Animation" id="Animation_gokbg"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(2, 2)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(0, 0)]
}
[sub_resource type="Animation" id="Animation_5yt72"]
resource_name = "drag_loop"
loop_mode = 2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(2.4, 2.4)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:rotation")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
"update": 0,
"values": [Vector2(-2, -2), Vector2(1, -1), Vector2(-1, 1), Vector2(1, 1), Vector2(-2, 0), Vector2(1, 1), Vector2(1, -1), Vector2(-1, 1), Vector2(2, 0), Vector2(-1, -1), Vector2(0, 0)]
}
[sub_resource type="Animation" id="Animation_2igbw"]
resource_name = "drag_start"
length = 0.2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.2),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector2(2, 2), Vector2(2.4, 2.4)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_d6oim"]
_data = {
"RESET": SubResource("Animation_gokbg"),
"drag_loop": SubResource("Animation_5yt72"),
"drag_start": SubResource("Animation_2igbw")
}
[sub_resource type="CircleShape2D" id="CircleShape2D_1bmhf"]
radius = 256.0
@ -47,6 +161,14 @@ right_texture = ExtResource("4_0sckn")
[node name="Shape" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_ide4n")
[node name="Animator" type="AnimationPlayer" parent="."]
unique_name_in_owner = true
libraries = {
"": SubResource("AnimationLibrary_d6oim")
}
next/drag_loop = &"drag_loop"
next/drag_start = &"drag_loop"
[node name="GoldSpawner" parent="." instance=ExtResource("4_d8lgm")]
scene = ExtResource("5_yrfoq")

View file

@ -2,6 +2,9 @@ extends CharacterBody2D
class_name Monocle
@onready var animator: AnimationPlayer = %"Animator"
func _on_move(movement: Vector2) -> void:
move_and_collide(movement)
@ -9,8 +12,10 @@ func _on_dragged(_cursor: Cursor) -> void:
collision_layer = 16
collision_mask = 18
z_index = 1
animator.play(&"drag_start")
func _on_fallen() -> void:
collision_layer = 8
collision_mask = 14
z_index = 0
animator.play(&"RESET")

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=3 uid="uid://b04xhv32ypi42"]
[gd_scene load_steps=13 format=3 uid="uid://b04xhv32ypi42"]
[ext_resource type="Script" path="res://entities/monocle.gd" id="1_ehpfj"]
[ext_resource type="Texture2D" uid="uid://d3tb6ypb36v8e" path="res://entities/monocle.png" id="1_omrit"]
@ -10,6 +10,97 @@
[sub_resource type="CircleShape2D" id="CircleShape2D_o7chm"]
radius = 12.0
[sub_resource type="Animation" id="Animation_gokbg"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(2, 2)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="Animation" id="Animation_5yt72"]
resource_name = "drag_loop"
length = 1.2
step = 0.3
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(2.4, 2.4)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:rotation")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="Animation" id="Animation_2igbw"]
resource_name = "drag_start"
length = 0.2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.2),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector2(2, 2), Vector2(2.4, 2.4)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_wxlwx"]
_data = {
"RESET": SubResource("Animation_gokbg"),
"drag_loop": SubResource("Animation_5yt72"),
"drag_start": SubResource("Animation_2igbw")
}
[sub_resource type="CircleShape2D" id="CircleShape2D_juisb"]
radius = 12.0
@ -26,6 +117,14 @@ texture = ExtResource("1_omrit")
[node name="Shape" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_o7chm")
[node name="Animator" type="AnimationPlayer" parent="."]
unique_name_in_owner = true
libraries = {
"": SubResource("AnimationLibrary_wxlwx")
}
next/drag_loop = &"drag_loop"
next/drag_start = &"drag_loop"
[node name="MovementDrag" parent="." instance=ExtResource("2_jgnsw")]
[node name="Draggable" parent="MovementDrag" instance=ExtResource("3_e0ni5")]

View file

@ -3,12 +3,9 @@ class_name Sheep
@onready var sprite: SpriteLeftRight = $"Sprite"
@onready var animator: AnimationPlayer = $"Animator"
@onready var animator: AnimationPlayer = %"Animator"
func _ready() -> void:
animator.play("RESET")
func _on_move(movement: Vector2) -> void:
move_and_collide(movement)
sprite.handle_move(movement)
@ -17,8 +14,10 @@ func _on_dragged(_cursor: Cursor) -> void:
collision_layer = 16
collision_mask = 18
z_index = 1
animator.play(&"drag_start")
func _on_fallen() -> void:
collision_layer = 8
collision_mask = 14
z_index = 0
animator.play(&"RESET")

View file

@ -26,57 +26,90 @@ length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:rotation")
tracks/0/path = NodePath("Sprite:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(2, 2)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="Animation" id="Animation_s7ekl"]
resource_name = "shake"
length = 0.5
loop_mode = 1
step = 0.05
[sub_resource type="Animation" id="Animation_5yt72"]
resource_name = "drag_loop"
length = 1.2
step = 0.3
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:position")
tracks/0/path = NodePath("Sprite:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
"update": 1,
"values": [Vector2(0, 0), Vector2(1, 1), Vector2(-1, -1), Vector2(-1, 0), Vector2(1, -1), Vector2(-1, 1), Vector2(1, 1), Vector2(1, 0), Vector2(-1, -1), Vector2(1, 0), Vector2(0, -1)]
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(2.4, 2.4)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:rotation")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="Animation" id="Animation_lxieb"]
resource_name = "wobble"
length = 3.0
loop_mode = 1
step = 0.5
[sub_resource type="Animation" id="Animation_2igbw"]
resource_name = "drag_start"
length = 0.2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:rotation")
tracks/0/interp = 2
tracks/0/path = NodePath("Sprite:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.5, 1.5, 2, 3),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"times": PackedFloat32Array(0, 0.2),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0.0, -0.261799, 0.0, 0.261799, 0.0]
"values": [Vector2(2, 2), Vector2(2.4, 2.4)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_6mutq"]
_data = {
"RESET": SubResource("Animation_gokbg"),
"shake": SubResource("Animation_s7ekl"),
"wobble": SubResource("Animation_lxieb")
"drag_loop": SubResource("Animation_5yt72"),
"drag_start": SubResource("Animation_2igbw")
}
[sub_resource type="CircleShape2D" id="CircleShape2D_etpf6"]
@ -89,7 +122,6 @@ motion_mode = 1
script = ExtResource("1_4dmll")
[node name="Sprite" parent="." instance=ExtResource("2_xbkrm")]
position = Vector2(1, 1)
scale = Vector2(2, 2)
texture = ExtResource("2_t13f5")
left_texture = ExtResource("2_t13f5")
@ -100,9 +132,12 @@ scale = Vector2(3, 3)
shape = SubResource("CircleShape2D_c5tcn")
[node name="Animator" type="AnimationPlayer" parent="."]
unique_name_in_owner = true
libraries = {
"": SubResource("AnimationLibrary_6mutq")
}
next/drag_loop = &"drag_loop"
next/drag_start = &"drag_loop"
[node name="Edible" parent="." instance=ExtResource("6_3odsh")]
diet = &"Meat"

View file

@ -2,6 +2,9 @@ extends CharacterBody2D
class_name Skull
@onready var animator: AnimationPlayer = %"Animator"
func _on_move(movement: Vector2) -> void:
move_and_collide(movement)
@ -9,8 +12,10 @@ func _on_dragged(_cursor: Cursor) -> void:
collision_layer = 16
collision_mask = 18
z_index = 1
animator.play(&"drag_start")
func _on_fallen() -> void:
collision_layer = 8
collision_mask = 14
z_index = 0
animator.play(&"RESET")

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=3 uid="uid://b3gydtrenbw3n"]
[gd_scene load_steps=13 format=3 uid="uid://b3gydtrenbw3n"]
[ext_resource type="Script" path="res://entities/skull.gd" id="1_7g8bu"]
[ext_resource type="Texture2D" uid="uid://dwvvwjdexdywh" path="res://entities/skull.png" id="1_v6qk3"]
@ -10,6 +10,97 @@
[sub_resource type="CircleShape2D" id="CircleShape2D_ypibs"]
radius = 12.0
[sub_resource type="Animation" id="Animation_gokbg"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(2, 2)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="Animation" id="Animation_5yt72"]
resource_name = "drag_loop"
length = 1.2
step = 0.3
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(2.4, 2.4)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:rotation")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="Animation" id="Animation_2igbw"]
resource_name = "drag_start"
length = 0.2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.2),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector2(2, 2), Vector2(2.4, 2.4)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_wxlwx"]
_data = {
"RESET": SubResource("Animation_gokbg"),
"drag_loop": SubResource("Animation_5yt72"),
"drag_start": SubResource("Animation_2igbw")
}
[sub_resource type="CircleShape2D" id="CircleShape2D_1c7gd"]
radius = 12.0
@ -20,12 +111,21 @@ motion_mode = 1
script = ExtResource("1_7g8bu")
[node name="Sprite" type="Sprite2D" parent="."]
position = Vector2(2, 0)
scale = Vector2(2, 2)
texture = ExtResource("1_v6qk3")
[node name="Shape" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_ypibs")
[node name="Animator" type="AnimationPlayer" parent="."]
unique_name_in_owner = true
libraries = {
"": SubResource("AnimationLibrary_wxlwx")
}
next/drag_loop = &"drag_loop"
next/drag_start = &"drag_loop"
[node name="MovementDrag" parent="." instance=ExtResource("3_83m1a")]
[node name="Draggable" parent="MovementDrag" instance=ExtResource("2_h0icd")]

View file

@ -2,6 +2,9 @@ extends CharacterBody2D
class_name TopHat
@onready var animator: AnimationPlayer = %"Animator"
func _on_move(movement: Vector2) -> void:
move_and_collide(movement)
@ -9,8 +12,10 @@ func _on_dragged(_cursor: Cursor) -> void:
collision_layer = 16
collision_mask = 18
z_index = 1
animator.play(&"drag_start")
func _on_fallen() -> void:
collision_layer = 8
collision_mask = 14
z_index = 0
animator.play(&"RESET")

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=8 format=3 uid="uid://8ejgwtkpaa44"]
[gd_scene load_steps=12 format=3 uid="uid://8ejgwtkpaa44"]
[ext_resource type="Script" path="res://entities/top_hat.gd" id="1_0eh11"]
[ext_resource type="Texture2D" uid="uid://deqvgvf66grr4" path="res://entities/top_hat.png" id="1_gbqic"]
@ -9,6 +9,97 @@
[sub_resource type="CircleShape2D" id="CircleShape2D_o7chm"]
radius = 12.0
[sub_resource type="Animation" id="Animation_gokbg"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(2, 2)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="Animation" id="Animation_5yt72"]
resource_name = "drag_loop"
length = 1.2
step = 0.3
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(2.4, 2.4)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:rotation")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="Animation" id="Animation_2igbw"]
resource_name = "drag_start"
length = 0.2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.2),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector2(2, 2), Vector2(2.4, 2.4)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_ef228"]
_data = {
"RESET": SubResource("Animation_gokbg"),
"drag_loop": SubResource("Animation_5yt72"),
"drag_start": SubResource("Animation_2igbw")
}
[sub_resource type="CircleShape2D" id="CircleShape2D_juisb"]
radius = 12.0
@ -25,6 +116,14 @@ texture = ExtResource("1_gbqic")
[node name="Shape" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_o7chm")
[node name="Animator" type="AnimationPlayer" parent="."]
unique_name_in_owner = true
libraries = {
"": SubResource("AnimationLibrary_ef228")
}
next/drag_loop = &"drag_loop"
next/drag_start = &"drag_loop"
[node name="MovementDrag" parent="." instance=ExtResource("3_gy414")]
[node name="Draggable" parent="MovementDrag" instance=ExtResource("4_fcvjo")]