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Remove unused target
variable in MoveTowardsMouse
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@ -8,7 +8,6 @@ signal move(movement: Vector2)
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@export_range(-5, 5, 1) var speed := 1.0
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@export_range(-5, 5, 1) var speed := 1.0
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@onready var viewport: Viewport = get_viewport()
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@onready var viewport: Viewport = get_viewport()
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@onready var target = get_parent()
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func get_relative_mouse_position():
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func get_relative_mouse_position():
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