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Use %scene-unique name for referencing SummoningCircle's Spawner

This commit is contained in:
Steffo 2024-04-28 17:43:28 +02:00
parent f4993f43e2
commit 948234d7f3
Signed by: steffo
GPG key ID: 5ADA3868646C3FC0

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@ -1,7 +1,7 @@
extends Node2D
class_name SummoningCircle
@onready var spawner: Spawner = $"Spawner"
@onready var spawner: Spawner = %"Spawner"
## The scene to spawn.
@export var scene_imp: PackedScene