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Add the main_menu input action

This commit is contained in:
Steffo 2024-04-14 05:39:22 +02:00
parent caafcd54ee
commit 9a9f93b32d
Signed by: steffo
GPG key ID: 5ADA3868646C3FC0

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@ -11,7 +11,7 @@ config_version=5
[application] [application]
config/name="LD55" config/name="LD55"
run/main_scene="res://scenes/game/main_game.tscn" run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.2", "GL Compatibility") config/features=PackedStringArray("4.2", "GL Compatibility")
config/icon="res://icon.svg" config/icon="res://icon.svg"
@ -25,6 +25,14 @@ window/size/initial_position_type=3
import/blender/enabled=false import/blender/enabled=false
[input]
main_menu={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194317,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
[physics] [physics]
common/physics_ticks_per_second=100 common/physics_ticks_per_second=100