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Remove unused PlayableArea node

This commit is contained in:
Steffo 2024-04-14 22:03:40 +02:00
parent 15152dc638
commit a1189f053a
Signed by: steffo
GPG key ID: 5ADA3868646C3FC0

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@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=3 uid="uid://cxj5aud02f40j"]
[gd_scene load_steps=8 format=3 uid="uid://cxj5aud02f40j"]
[ext_resource type="Script" path="res://scenes/game/main_game.gd" id="1_wiglu"]
[ext_resource type="PackedScene" uid="uid://dm068vaseh45n" path="res://scenes/game/game_camera.tscn" id="2_db5xs"]
@ -9,9 +9,6 @@
[sub_resource type="TileSet" id="TileSet_g2dkm"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_p1lg5"]
size = Vector2(1280, 720)
[node name="MainGame" type="Node2D"]
script = ExtResource("1_wiglu")
@ -19,12 +16,6 @@ script = ExtResource("1_wiglu")
tile_set = SubResource("TileSet_g2dkm")
format = 2
[node name="PlayArea" type="Area2D" parent="."]
[node name="Shape" type="CollisionShape2D" parent="PlayArea"]
shape = SubResource("RectangleShape2D_p1lg5")
debug_color = Color(1, 1, 1, 0)
[node name="GameCamera" parent="." instance=ExtResource("2_db5xs")]
[node name="CursorMagnet" parent="." instance=ExtResource("3_xbolm")]