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Get rid of FallTimers

This commit is contained in:
Steffo 2024-04-22 01:00:14 +02:00
parent dbbc2f2150
commit a12b46e64c
Signed by: steffo
GPG key ID: 5ADA3868646C3FC0
2 changed files with 0 additions and 12 deletions

View file

@ -101,10 +101,6 @@ alternative_priority = 50
shape = SubResource("CircleShape2D_50iad") shape = SubResource("CircleShape2D_50iad")
debug_color = Color(1, 1, 1, 0) debug_color = Color(1, 1, 1, 0)
[node name="FallTimer" type="Timer" parent="MovementDrag"]
wait_time = 0.5
one_shot = true
[node name="Eater" parent="." instance=ExtResource("14_w2h8x")] [node name="Eater" parent="." instance=ExtResource("14_w2h8x")]
acceptable_diets = Array[StringName]([&"Meat"]) acceptable_diets = Array[StringName]([&"Meat"])
@ -126,7 +122,6 @@ debug_color = Color(1, 0, 0, 0)
[connection signal="target_changed" from="MovementHunt/TrackerMeat/TargetPicker" to="MovementHunt" method="set_target" unbinds=1] [connection signal="target_changed" from="MovementHunt/TrackerMeat/TargetPicker" to="MovementHunt" method="set_target" unbinds=1]
[connection signal="target_changed" from="MovementHunt/TrackerMeat/TargetPicker" to="MovementHunt/TrackerMeat/TargetPicker" method="sample_target_if_null" unbinds=2] [connection signal="target_changed" from="MovementHunt/TrackerMeat/TargetPicker" to="MovementHunt/TrackerMeat/TargetPicker" method="sample_target_if_null" unbinds=2]
[connection signal="dragged" from="MovementDrag" to="MovementDrag/DragPriority" method="priority_alternative" unbinds=1] [connection signal="dragged" from="MovementDrag" to="MovementDrag/DragPriority" method="priority_alternative" unbinds=1]
[connection signal="dropped" from="MovementDrag" to="MovementDrag/FallTimer" method="start"]
[connection signal="fallen" from="MovementDrag" to="MovementDrag/DragPriority" method="priority_default"] [connection signal="fallen" from="MovementDrag" to="MovementDrag/DragPriority" method="priority_default"]
[connection signal="move" from="MovementDrag" to="." method="_on_move"] [connection signal="move" from="MovementDrag" to="." method="_on_move"]
[connection signal="priority_changed_no_args" from="MovementDrag/DragPriority" to="MovementSampler" method="enable"] [connection signal="priority_changed_no_args" from="MovementDrag/DragPriority" to="MovementSampler" method="enable"]
@ -134,5 +129,4 @@ debug_color = Color(1, 0, 0, 0)
[connection signal="dragged" from="MovementDrag/Draggable" to="MovementDrag" method="drag"] [connection signal="dragged" from="MovementDrag/Draggable" to="MovementDrag" method="drag"]
[connection signal="dropped" from="MovementDrag/Draggable" to="." method="_on_draggable_dropped"] [connection signal="dropped" from="MovementDrag/Draggable" to="." method="_on_draggable_dropped"]
[connection signal="dropped" from="MovementDrag/Draggable" to="MovementDrag" method="drop"] [connection signal="dropped" from="MovementDrag/Draggable" to="MovementDrag" method="drop"]
[connection signal="timeout" from="MovementDrag/FallTimer" to="MovementDrag" method="fall"]
[connection signal="eaten" from="Eater" to="." method="_on_eater_eaten"] [connection signal="eaten" from="Eater" to="." method="_on_eater_eaten"]

View file

@ -176,10 +176,6 @@ scale = Vector2(3, 3)
shape = SubResource("CircleShape2D_c5tcn") shape = SubResource("CircleShape2D_c5tcn")
debug_color = Color(1, 1, 1, 0) debug_color = Color(1, 1, 1, 0)
[node name="FallTimer" type="Timer" parent="MovementDrag"]
wait_time = 0.5
one_shot = true
[connection signal="ready" from="MovementSampler" to="MovementSampler" method="enable"] [connection signal="ready" from="MovementSampler" to="MovementSampler" method="enable"]
[connection signal="move" from="MovementIdle" to="." method="_on_move"] [connection signal="move" from="MovementIdle" to="." method="_on_move"]
[connection signal="move_disabled" from="MovementIdle" to="MovementIdle/BoredTimer" method="stop"] [connection signal="move_disabled" from="MovementIdle" to="MovementIdle/BoredTimer" method="stop"]
@ -206,7 +202,6 @@ one_shot = true
[connection signal="untracked" from="MovementRunFromHunter/HunterSense" to="MovementRunFromHunter/HunterSense/TargetPicker" method="clear_if_target"] [connection signal="untracked" from="MovementRunFromHunter/HunterSense" to="MovementRunFromHunter/HunterSense/TargetPicker" method="clear_if_target"]
[connection signal="target_changed" from="MovementRunFromHunter/HunterSense/TargetPicker" to="MovementRunFromHunter" method="set_target" unbinds=1] [connection signal="target_changed" from="MovementRunFromHunter/HunterSense/TargetPicker" to="MovementRunFromHunter" method="set_target" unbinds=1]
[connection signal="dragged" from="MovementDrag" to="MovementDrag/DragPriority" method="priority_alternative" unbinds=1] [connection signal="dragged" from="MovementDrag" to="MovementDrag/DragPriority" method="priority_alternative" unbinds=1]
[connection signal="dropped" from="MovementDrag" to="MovementDrag/FallTimer" method="start"]
[connection signal="fallen" from="MovementDrag" to="MovementDrag/DragPriority" method="priority_default"] [connection signal="fallen" from="MovementDrag" to="MovementDrag/DragPriority" method="priority_default"]
[connection signal="move" from="MovementDrag" to="." method="_on_move"] [connection signal="move" from="MovementDrag" to="." method="_on_move"]
[connection signal="move_enabled" from="MovementDrag" to="MovementWander" method="clear_direction"] [connection signal="move_enabled" from="MovementDrag" to="MovementWander" method="clear_direction"]
@ -215,4 +210,3 @@ one_shot = true
[connection signal="dragged" from="MovementDrag/Draggable" to="MovementDrag" method="drag"] [connection signal="dragged" from="MovementDrag/Draggable" to="MovementDrag" method="drag"]
[connection signal="dropped" from="MovementDrag/Draggable" to="." method="_on_draggable_dropped"] [connection signal="dropped" from="MovementDrag/Draggable" to="." method="_on_draggable_dropped"]
[connection signal="dropped" from="MovementDrag/Draggable" to="MovementDrag" method="drop"] [connection signal="dropped" from="MovementDrag/Draggable" to="MovementDrag" method="drop"]
[connection signal="timeout" from="MovementDrag/FallTimer" to="MovementDrag" method="fall"]