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Add Imp sprite and make it eat Sheep

This commit is contained in:
Steffo 2024-04-15 06:07:49 +02:00
parent bdde57200f
commit a894aa2018
Signed by: steffo
GPG key ID: 5ADA3868646C3FC0
11 changed files with 108 additions and 35 deletions

View file

@ -30,10 +30,8 @@ func _on_target_selected(body: Node2D) -> void:
func _on_target_abandoned(_body: Node2D) -> void:
move_towards.target = null
func _on_eater_eaten(edible):
eaten.emit(edible)
func _on_move_towards_target_move(movement):
move.emit(movement)

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=5 format=3 uid="uid://dfitiajuuvdko"]
[gd_scene load_steps=5 format=3 uid="uid://b7bdlh5akhi8s"]
[ext_resource type="Script" path="res://behaviours/eat_target.gd" id="1_tlnlt"]
[ext_resource type="PackedScene" uid="uid://dxmodn8mbvw0i" path="res://behaviours/hunt_target.tscn" id="2_c8wdv"]
@ -9,10 +9,11 @@
script = ExtResource("1_tlnlt")
[node name="HuntTarget" parent="." instance=ExtResource("2_c8wdv")]
tag = &""
scale = Vector2(16, 16)
give_up_secs = 5.0
[node name="Eater" parent="." instance=ExtResource("3_ir2yh")]
scale = Vector2(2.5, 2.5)
[node name="MoveTowardsTarget" parent="." instance=ExtResource("4_1qc2q")]

View file

@ -3,14 +3,17 @@
[ext_resource type="Script" path="res://behaviours/eater.gd" id="1_urx5y"]
[sub_resource type="CircleShape2D" id="CircleShape2D_61hv0"]
radius = 16.0
radius = 8.0
[node name="Eater" type="Area2D"]
collision_layer = 0
collision_mask = 8
monitorable = false
script = ExtResource("1_urx5y")
[node name="Shape" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_61hv0")
debug_color = Color(0.47451, 0, 0.027451, 0.678431)
debug_color = Color(1, 0, 0.027451, 0)
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="eaten" from="." to="." method="_on_eaten"]

View file

@ -5,7 +5,6 @@
[node name="HuntTarget" type="Node2D"]
script = ExtResource("1_1ex7u")
tag = null
give_up_secs = null
[node name="Hunter" parent="." instance=ExtResource("2_vjdtc")]

View file

@ -3,7 +3,7 @@
[ext_resource type="Script" path="res://behaviours/hunter.gd" id="1_3bmd5"]
[sub_resource type="CircleShape2D" id="CircleShape2D_kxb8e"]
radius = 100.0
radius = 8.0
[node name="Hunter" type="Node2D"]
script = ExtResource("1_3bmd5")
@ -15,7 +15,7 @@ monitorable = false
[node name="Shape" type="CollisionShape2D" parent="DetectionArea"]
shape = SubResource("CircleShape2D_kxb8e")
debug_color = Color(1, 0, 0, 0.419608)
debug_color = Color(1, 0, 0, 0.0705882)
[connection signal="tracked" from="." to="." method="_on_tracked"]
[connection signal="untracked" from="." to="." method="_on_untracked"]

View file

@ -4,29 +4,22 @@ class_name Imp
@export var skull_chance: float = 0.2
@onready var skull_spawner: Spawner = $"SkullSpawner"
@onready var sprite: SpriteLeftRight = $"Sprite"
@onready var draggable: Draggable = $"Draggable"
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta: float) -> void:
pass
func _on_eat_target_eaten(_target: Edible):
func _on_eat_target_eaten(target: Edible):
target.queue_free()
if Random.rng.randf() < skull_chance:
skull_spawner.spawn()
func _on_draggable_move(movement:Vector2):
if draggable.being_dragged:
print("move", movement)
move_and_collide(movement)
sprite.handle_move(movement)
func _on_move(movement:Vector2):
if not draggable.being_dragged:
print("move", movement)
move_and_collide(movement)
sprite.handle_move(movement)

View file

@ -1,30 +1,34 @@
[gd_scene load_steps=8 format=3 uid="uid://4d3ksr3171x4"]
[gd_scene load_steps=10 format=3 uid="uid://4d3ksr3171x4"]
[ext_resource type="Script" path="res://entities/imp.gd" id="1_dixpc"]
[ext_resource type="PackedScene" uid="uid://bxbjfev0lhwws" path="res://behaviours/sprite_left_right.tscn" id="2_eqcdi"]
[ext_resource type="PackedScene" uid="uid://dijcjahkddudv" path="res://behaviours/draggable.tscn" id="3_4528r"]
[ext_resource type="PackedScene" uid="uid://dfitiajuuvdko" path="res://behaviours/eat_target.tscn" id="3_iybf3"]
[ext_resource type="PackedScene" uid="uid://cyrg770fsetyu" path="res://behaviours/spawner.tscn" id="4_d8lgm"]
[ext_resource type="PackedScene" uid="uid://b7bdlh5akhi8s" path="res://behaviours/eat_target.tscn" id="3_iybf3"]
[ext_resource type="Texture2D" uid="uid://crhwsob76ieya" path="res://entities/imp_left.png" id="3_qda0k"]
[ext_resource type="Texture2D" uid="uid://bubehid53q8h1" path="res://entities/imp_right.png" id="4_0sckn"]
[ext_resource type="PackedScene" path="res://behaviours/spawner.tscn" id="4_d8lgm"]
[ext_resource type="PackedScene" uid="uid://uoxwjpmgg27a" path="res://entities/gold.tscn" id="5_yrfoq"]
[sub_resource type="CircleShape2D" id="CircleShape2D_c5tcn"]
radius = 16.0
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_08frh"]
[sub_resource type="CircleShape2D" id="CircleShape2D_ide4n"]
radius = 8.0
[node name="Imp" type="CharacterBody2D"]
collision_layer = 8
collision_mask = 14
script = ExtResource("1_dixpc")
[node name="Shape" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_c5tcn")
[node name="Sprite" parent="." instance=ExtResource("2_eqcdi")]
scale = Vector2(2, 2)
texture = ExtResource("3_qda0k")
left_texture = ExtResource("3_qda0k")
right_texture = ExtResource("4_0sckn")
[node name="Sprite" type="Sprite2D" parent="."]
scale = Vector2(32, 32)
texture = SubResource("PlaceholderTexture2D_08frh")
[node name="Shape" type="CollisionShape2D" parent="."]
scale = Vector2(4, 4)
shape = SubResource("CircleShape2D_ide4n")
[node name="Draggable" parent="." instance=ExtResource("3_4528r")]
scale = Vector2(2, 2)
scale = Vector2(4, 4)
[node name="DragSound" type="AudioStreamPlayer2D" parent="Draggable"]
scale = Vector2(0.5, 0.5)
@ -33,6 +37,7 @@ scale = Vector2(0.5, 0.5)
scale = Vector2(0.5, 0.5)
[node name="EatTarget" parent="." instance=ExtResource("3_iybf3")]
scale = Vector2(2, 2)
tag = &"Sheep"
[node name="SkullSpawner" parent="." instance=ExtResource("4_d8lgm")]

BIN
entities/imp_left.png (Stored with Git LFS) Normal file

Binary file not shown.

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://crhwsob76ieya"
path="res://.godot/imported/imp_left.png-08c29cf2ea70a06668881e6734bc6acb.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://entities/imp_left.png"
dest_files=["res://.godot/imported/imp_left.png-08c29cf2ea70a06668881e6734bc6acb.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

BIN
entities/imp_right.png (Stored with Git LFS) Normal file

Binary file not shown.

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bubehid53q8h1"
path="res://.godot/imported/imp_right.png-5420c8b334729ea80ccdda0be5b78434.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://entities/imp_right.png"
dest_files=["res://.godot/imported/imp_right.png-5420c8b334729ea80ccdda0be5b78434.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1