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Setup collision layers on Sheep

This commit is contained in:
Steffo 2024-04-14 20:53:45 +02:00
parent 93f947aa1a
commit aa69648a59
Signed by: steffo
GPG key ID: 5ADA3868646C3FC0

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@ -10,6 +10,8 @@ radius = 16.0
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_08frh"]
[node name="Sheep" type="CharacterBody2D"]
collision_layer = 8
collision_mask = 14
script = ExtResource("1_4dmll")
[node name="Shape" type="CollisionShape2D" parent="."]