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Setup collision layers on Sheep
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@ -10,6 +10,8 @@ radius = 16.0
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[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_08frh"]
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[node name="Sheep" type="CharacterBody2D"]
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collision_layer = 8
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collision_mask = 14
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script = ExtResource("1_4dmll")
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[node name="Shape" type="CollisionShape2D" parent="."]
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