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autosave shenanigans
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1 changed files with 2 additions and 14 deletions
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@ -1,18 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://brvbtvt4em32"]
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[gd_scene load_steps=2 format=3 uid="uid://brvbtvt4em32"]
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[sub_resource type="GDScript" id="GDScript_tks6b"]
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[ext_resource type="Script" path="res://behaviours/counter.gd" id="1_dd5t1"]
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script/source = "extends Node
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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"
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[node name="Counter" type="Node"]
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[node name="Counter" type="Node"]
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script = SubResource("GDScript_tks6b")
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script = ExtResource("1_dd5t1")
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