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Add some more interesting movement to Chupacabra

This commit is contained in:
Steffo 2024-04-26 02:43:07 +02:00
parent 8bd12256e4
commit b8e5b07224
Signed by: steffo
GPG key ID: 5ADA3868646C3FC0

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=26 format=3 uid="uid://cmemgijh6nfmk"]
[gd_scene load_steps=28 format=3 uid="uid://cmemgijh6nfmk"]
[ext_resource type="PackedScene" uid="uid://bxbjfev0lhwws" path="res://behaviours/sprite_left_right.tscn" id="1_11voy"]
[ext_resource type="Script" path="res://entities/chupacabra.gd" id="1_s4qg1"]
@ -200,11 +200,142 @@ tracks/3/keys = {
"values": [ExtResource("6_kmadh")]
}
[sub_resource type="Animation" id="Animation_3namd"]
resource_name = "run"
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(2, 2)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(0, 0)]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Sprite:left_texture")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [ExtResource("2_3kvme")]
}
tracks/4/type = "value"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("Sprite:right_texture")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [ExtResource("3_rolht")]
}
[sub_resource type="Animation" id="Animation_fsmcn"]
resource_name = "sit"
length = 0.4
loop_mode = 2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(2, 2)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.4),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0.0, -0.0349066]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(0, 0)]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Sprite:left_texture")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [ExtResource("2_3kvme")]
}
tracks/4/type = "value"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("Sprite:right_texture")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [ExtResource("3_rolht")]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_okyam"]
_data = {
"RESET": SubResource("Animation_gokbg"),
"drag_loop": SubResource("Animation_5yt72"),
"drag_start": SubResource("Animation_2igbw")
"drag_start": SubResource("Animation_2igbw"),
"run": SubResource("Animation_3namd"),
"sit": SubResource("Animation_fsmcn")
}
[sub_resource type="CircleShape2D" id="CircleShape2D_dcrcb"]
@ -240,17 +371,34 @@ libraries = {
}
next/drag_loop = &"drag_loop"
next/drag_start = &"drag_loop"
next/run = &"run"
next/sit = &"sit"
[node name="MovementSampler" parent="." instance=ExtResource("7_nq78n")]
[node name="MovementIdle" parent="." instance=ExtResource("8_7fxrt")]
speed = 0.0
[node name="MovementWander" parent="." instance=ExtResource("8_7fxrt")]
speed = 300.0
enabled = false
[node name="IdlePriority" parent="MovementIdle" instance=ExtResource("9_7i81t")]
[node name="WanderPriority" parent="MovementWander" instance=ExtResource("9_7i81t")]
default_priority = 10
alternative_priority = 10
[node name="StartMovingTimer" parent="MovementWander" instance=ExtResource("6_qsds3")]
one_shot = true
autostart = true
mean_secs = 3.0
deviation = 2.0
min_secs = 1.0
max_secs = 5.0
[node name="StopMovingTimer" parent="MovementWander" instance=ExtResource("6_qsds3")]
one_shot = true
mean_secs = 0.5
deviation = 0.5
min_secs = 0.1
max_secs = 1.0
[node name="MovementSkitter" parent="." instance=ExtResource("8_7fxrt")]
unique_name_in_owner = true
speed = 600.0
@ -302,7 +450,19 @@ debug_color = Color(1, 0, 0, 0)
[node name="EatSound" type="AudioStreamPlayer2D" parent="Eater"]
stream = ExtResource("17_ccla5")
[connection signal="move" from="MovementIdle" to="." method="_on_move"]
[connection signal="changed_direction" from="MovementWander" to="MovementWander/WanderPriority" method="priority_conditional"]
[connection signal="move" from="MovementWander" to="." method="_on_move"]
[connection signal="move_disabled" from="MovementWander" to="MovementWander" method="clear_direction"]
[connection signal="move_disabled" from="MovementWander" to="MovementWander/StopMovingTimer" method="stop"]
[connection signal="move_disabled" from="MovementWander" to="MovementWander/StartMovingTimer" method="stop"]
[connection signal="move_enabled" from="MovementWander" to="MovementWander/StartMovingTimer" method="start"]
[connection signal="move_enabled" from="MovementWander" to="Animator" method="play" binds= [&"sit"]]
[connection signal="timeout" from="MovementWander/StartMovingTimer" to="MovementWander" method="randomize_direction"]
[connection signal="timeout" from="MovementWander/StartMovingTimer" to="MovementWander/StopMovingTimer" method="start"]
[connection signal="timeout" from="MovementWander/StartMovingTimer" to="Animator" method="play" binds= [&"run"]]
[connection signal="timeout" from="MovementWander/StopMovingTimer" to="MovementWander" method="clear_direction"]
[connection signal="timeout" from="MovementWander/StopMovingTimer" to="MovementWander/StartMovingTimer" method="start"]
[connection signal="timeout" from="MovementWander/StopMovingTimer" to="Animator" method="play" binds= [&"sit"]]
[connection signal="changed_direction" from="MovementSkitter" to="MovementSkitter/SkitterPriority" method="priority_conditional"]
[connection signal="changed_direction" from="MovementSkitter" to="MovementSkitter/CalmTimer" method="start" unbinds=1]
[connection signal="move" from="MovementSkitter" to="." method="_on_move"]