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Add summoning circle

This commit is contained in:
Lorenzo Rossi 2024-04-27 20:12:03 +02:00
parent 4944333706
commit cc08edca99
WARNING! Although there is a key with this ID in the database it does not verify this commit! This commit is SUSPICIOUS.
GPG key ID: 43733C54D7B7BD75
11 changed files with 206 additions and 16 deletions

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@ -0,0 +1,16 @@
@icon("res://behaviours/edible.svg")
extends Node
class_name MonsterType
## Emits [signal eaten] when eaten by an [Eater] whose acceptable diets contain this node's [field diet].
##
## To add multiple possible [Edible] diets to an entity, add multiple [Edible] nodes to it.
signal sacrificed
@export var type: Enums.MonsterType = Enums.MonsterType.Sheep
func sarcifice():
sacrificed.emit()

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@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://ccul07w0h36nu"]
[ext_resource type="Script" path="res://behaviours/monster_type.gd" id="1_6jq3j"]
[node name="MonsterType" type="Node"]
script = ExtResource("1_6jq3j")

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@ -0,0 +1,28 @@
extends Node2D
class_name SacrificeStone
signal sacrifice_changed(entity: Node2D, type: Enums.MonsterType)
var current_monster: Node2D
var current_type: Enums.MonsterType = Enums.MonsterType.None
func _on_tracked(body: Node2D):
if current_monster != null:
Log.w(self, "Captured two entities")
return
var types: Array = body.find_children("*", "MonsterType", false, false)
for type in types:
current_monster = body
current_type = type.type
sacrifice_changed.emit(current_monster, current_type)
break
if current_monster == null:
Log.w(self, "Captured entity with no MonsterType")
func _on_untracked(body: Node2D):
if body == current_monster:
current_monster = null
current_type = Enums.MonsterType.None
sacrifice_changed.emit(current_monster, current_type)

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@ -1,5 +1,6 @@
[gd_scene load_steps=5 format=3 uid="uid://4xivigiybb1d"]
[gd_scene load_steps=6 format=3 uid="uid://4xivigiybb1d"]
[ext_resource type="Script" path="res://entities/sacrifice_stone.gd" id="1_sgl1t"]
[ext_resource type="PackedScene" uid="uid://dfdr3e32lohq" path="res://behaviours/edible.tscn" id="1_y58y4"]
[ext_resource type="PackedScene" uid="uid://c5pyp5hvthdof" path="res://behaviours/tracker_tracker.tscn" id="2_6m7pn"]
[ext_resource type="Texture2D" uid="uid://d3pn6wuykchoa" path="res://entities/sacrifice_stone.png" id="2_rbklw"]
@ -7,26 +8,31 @@
[sub_resource type="CircleShape2D" id="CircleShape2D_yv6hf"]
radius = 0.01
[node name="SacrificeStone" type="Area2D"]
position = Vector2(50, 50)
[node name="SacrificeStone" type="Node2D"]
script = ExtResource("1_sgl1t")
[node name="StoneArea" type="Area2D" parent="."]
collision_layer = 8
collision_mask = 24
monitoring = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
[node name="Shape" type="CollisionShape2D" parent="StoneArea"]
shape = SubResource("CircleShape2D_yv6hf")
one_way_collision_margin = 27.5
[node name="Edible" parent="." instance=ExtResource("1_y58y4")]
[node name="Edible" parent="StoneArea" instance=ExtResource("1_y58y4")]
diet = &"Trap"
[node name="SacrStone" parent="." instance=ExtResource("2_6m7pn")]
[node name="SacrificeTracker" parent="StoneArea" instance=ExtResource("2_6m7pn")]
collision_mask = 56
[node name="Sprite" type="Sprite2D" parent="SacrStone"]
[node name="Sprite" type="Sprite2D" parent="StoneArea/SacrificeTracker"]
position = Vector2(0, 22)
texture = ExtResource("2_rbklw")
[node name="CollisionShape2D" type="CollisionShape2D" parent="SacrStone"]
[node name="Shape" type="CollisionShape2D" parent="StoneArea/SacrificeTracker"]
shape = SubResource("CircleShape2D_yv6hf")
one_way_collision_margin = 27.5
[connection signal="tracked" from="StoneArea/SacrificeTracker" to="." method="_on_tracked"]
[connection signal="untracked" from="StoneArea/SacrificeTracker" to="." method="_on_untracked"]

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@ -1,4 +1,4 @@
[gd_scene load_steps=29 format=3 uid="uid://bc2bm8lbol18w"]
[gd_scene load_steps=30 format=3 uid="uid://bc2bm8lbol18w"]
[ext_resource type="Script" path="res://entities/sheep.gd" id="1_4dmll"]
[ext_resource type="Texture2D" uid="uid://iljp5yn3ehfk" path="res://entities/sheep_left.png" id="2_t13f5"]
@ -7,6 +7,7 @@
[ext_resource type="Texture2D" uid="uid://cfduc7cdorasr" path="res://entities/sheep_drag_left.png" id="5_gh6h6"]
[ext_resource type="PackedScene" uid="uid://dfdr3e32lohq" path="res://behaviours/edible.tscn" id="6_3odsh"]
[ext_resource type="Texture2D" uid="uid://m5bebwb06kqe" path="res://entities/sheep_drag_right.png" id="6_x4fsj"]
[ext_resource type="PackedScene" uid="uid://ccul07w0h36nu" path="res://behaviours/monster_type.tscn" id="8_poavy"]
[ext_resource type="PackedScene" uid="uid://djcwis8ycrq85" path="res://behaviours/sampler_priority.tscn" id="9_s5lod"]
[ext_resource type="PackedScene" uid="uid://dk1ipq7dhkhf3" path="res://behaviours/move_straight.tscn" id="10_05kcd"]
[ext_resource type="PackedScene" uid="uid://cm67ko1k6kn4u" path="res://behaviours/priority.tscn" id="11_0jlmk"]
@ -227,6 +228,8 @@ blend_times = [&"drag_start", &"drag_loop", 0.5]
[node name="Edible" parent="." instance=ExtResource("6_3odsh")]
diet = &"Meat"
[node name="MonsterType" parent="." instance=ExtResource("8_poavy")]
[node name="MovementSampler" parent="." instance=ExtResource("9_s5lod")]
[node name="MovementIdle" parent="." instance=ExtResource("10_05kcd")]
@ -286,7 +289,7 @@ debug_color = Color(1, 1, 0, 0)
tracker = NodePath("..")
[node name="MovementTrap" parent="." instance=ExtResource("12_x2g3x")]
speed = 140.0
speed = 600.0
enabled = false
[node name="TrapPriority" parent="MovementTrap" instance=ExtResource("11_0jlmk")]

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@ -0,0 +1,48 @@
extends Node2D
class_name SacrificeCircle
@onready var spawner: Spawner = $"Spawner"
## The scene to spawn.
@export var scene_imp: PackedScene
var stones: Array[SacrificeStone]
var sacrifices: Array[Enums.MonsterType]
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
stones = []
sacrifices = []
stones.assign(find_children("*", "SacrificeStone", true, false))
for stone in stones:
sacrifices.append(stone.current_type)
func refresh_sacrifices() -> void:
for i in len(stones):
sacrifices[i] = stones[i].current_type
func try_sacrifice() -> void:
var first_monster = sacrifices[0]
var all_same = true
for m in sacrifices:
if m != first_monster:
all_same = false
break
if not all_same:
return
if first_monster == Enums.MonsterType.Sheep:
spawn(scene_imp)
func spawn(type: PackedScene) -> void:
spawner.scene = type
spawner.spawn()
for s in stones:
s.current_monster.queue_free()
func _on_sacrifice_changed(_entity: Node2D, _type: Enums.MonsterType):
refresh_sacrifices()
try_sacrifice()

BIN
entities/summoning_circle.png (Stored with Git LFS) Normal file

Binary file not shown.

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://n0wj20mduwy8"
path="res://.godot/imported/summoning_circle.png-a9e8e58bff05ee4e15de5d48253b8a5d.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://entities/summoning_circle.png"
dest_files=["res://.godot/imported/summoning_circle.png-a9e8e58bff05ee4e15de5d48253b8a5d.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@ -0,0 +1,39 @@
[gd_scene load_steps=6 format=3 uid="uid://uoopwyh1ea7t"]
[ext_resource type="Texture2D" uid="uid://n0wj20mduwy8" path="res://entities/summoning_circle.png" id="1_c6jmb"]
[ext_resource type="Script" path="res://entities/summoning_circle.gd" id="1_x3bxd"]
[ext_resource type="PackedScene" uid="uid://4d3ksr3171x4" path="res://entities/imp.tscn" id="2_48rxv"]
[ext_resource type="PackedScene" uid="uid://4xivigiybb1d" path="res://entities/sacrifice_stone.tscn" id="2_dwkfn"]
[ext_resource type="PackedScene" uid="uid://tx1qi6ahlxjp" path="res://behaviours/spawner.tscn" id="3_p6s0q"]
[node name="SummoningCircle" type="Node2D"]
script = ExtResource("1_x3bxd")
scene_imp = ExtResource("2_48rxv")
[node name="Demoncircle" type="Sprite2D" parent="."]
position = Vector2(2, 4)
scale = Vector2(2, 2)
texture = ExtResource("1_c6jmb")
[node name="Spawner" parent="." instance=ExtResource("3_p6s0q")]
[node name="S1" parent="." instance=ExtResource("2_dwkfn")]
position = Vector2(-79, -45)
[node name="S2" parent="." instance=ExtResource("2_dwkfn")]
position = Vector2(0, -85)
[node name="S3" parent="." instance=ExtResource("2_dwkfn")]
position = Vector2(-77, 44)
[node name="S4" parent="." instance=ExtResource("2_dwkfn")]
position = Vector2(80, 44)
[node name="S5" parent="." instance=ExtResource("2_dwkfn")]
position = Vector2(77, -45)
[connection signal="sacrifice_changed" from="S1" to="." method="_on_sacrifice_changed"]
[connection signal="sacrifice_changed" from="S2" to="." method="_on_sacrifice_changed"]
[connection signal="sacrifice_changed" from="S3" to="." method="_on_sacrifice_changed"]
[connection signal="sacrifice_changed" from="S4" to="." method="_on_sacrifice_changed"]
[connection signal="sacrifice_changed" from="S5" to="." method="_on_sacrifice_changed"]

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@ -8,3 +8,12 @@ enum ZIndex {
Props = 0,
Terrain = -10,
}
enum MonsterType {
None = 0, # I hate this but in GDScript enums can't be nulls and there aren't any sum types like in rust so this is all we can do
Sheep,
Imp,
Chupacapra,
Watcher,
Chtulu,
}

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@ -15,7 +15,7 @@
[ext_resource type="PackedScene" uid="uid://cmemgijh6nfmk" path="res://entities/chupacabra.tscn" id="11_ixo4x"]
[ext_resource type="PackedScene" uid="uid://dnjtduk0hla3f" path="res://entities/watcher.tscn" id="14_8rumi"]
[ext_resource type="PackedScene" uid="uid://gl4umoff474y" path="res://entities/cthulhu.tscn" id="15_k41qf"]
[ext_resource type="PackedScene" uid="uid://4xivigiybb1d" path="res://entities/sacrifice_stone.tscn" id="16_674vn"]
[ext_resource type="PackedScene" uid="uid://uoopwyh1ea7t" path="res://entities/summoning_circle.tscn" id="16_v1vce"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_058kb"]
texture = ExtResource("2_o7bg5")
@ -937,17 +937,15 @@ position = Vector2(-211, 241)
position = Vector2(-491, 137)
[node name="Sheep7" parent="." instance=ExtResource("9_qrqqu")]
position = Vector2(87, 40)
position = Vector2(63, -115)
[node name="Chupacabra" parent="." instance=ExtResource("11_ixo4x")]
position = Vector2(6, -210)
[node name="Watcher" parent="." instance=ExtResource("14_8rumi")]
position = Vector2(189, 171)
position = Vector2(316, 224)
[node name="Cthulhu" parent="." instance=ExtResource("15_k41qf")]
position = Vector2(226, -137)
[node name="SacrificeStone" parent="." instance=ExtResource("16_674vn")]
[editable path="SacrificeStone"]
[node name="SummoningCircle" parent="." instance=ExtResource("16_v1vce")]