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Create a MainGame
with everything in it
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parent
267682d28c
commit
e1bcfcb828
1 changed files with 30 additions and 4 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=12 format=3 uid="uid://cxj5aud02f40j"]
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[gd_scene load_steps=14 format=3 uid="uid://cxj5aud02f40j"]
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[ext_resource type="Script" path="res://scenes/game/main_game.gd" id="1_wiglu"]
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[ext_resource type="PackedScene" uid="uid://dm068vaseh45n" path="res://scenes/game/game_camera.tscn" id="2_db5xs"]
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@ -8,6 +8,8 @@
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[ext_resource type="PackedScene" uid="uid://b3gydtrenbw3n" path="res://entities/skull.tscn" id="6_5k7gy"]
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[ext_resource type="PackedScene" uid="uid://b04xhv32ypi42" path="res://entities/monocle.tscn" id="7_lahut"]
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[ext_resource type="PackedScene" uid="uid://8ejgwtkpaa44" path="res://entities/top_hat.tscn" id="8_atoon"]
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[ext_resource type="PackedScene" uid="uid://bc2bm8lbol18w" path="res://entities/sheep.tscn" id="9_qrqqu"]
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[ext_resource type="PackedScene" uid="uid://4d3ksr3171x4" path="res://entities/imp.tscn" id="10_yw228"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_058kb"]
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texture = ExtResource("2_o7bg5")
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@ -828,9 +830,6 @@ layer_0/tile_data = PackedInt32Array(720915, 196608, 9, 655379, 65536, 10, 58984
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[node name="GameCamera" parent="." instance=ExtResource("2_db5xs")]
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[node name="DefaultSpawnParent" type="Node2D" parent="."]
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unique_name_in_owner = true
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[node name="Cursor" parent="." instance=ExtResource("5_g504x")]
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[node name="Walls" type="Node2D" parent="."]
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@ -870,6 +869,9 @@ collision_mask = 0
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[node name="Shape" type="CollisionShape2D" parent="Walls/LeftBoundary"]
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shape = SubResource("WorldBoundaryShape2D_htttx")
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[node name="DefaultSpawnParent" type="Node2D" parent="."]
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unique_name_in_owner = true
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[node name="Skull" parent="." instance=ExtResource("6_5k7gy")]
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position = Vector2(2, 3)
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@ -878,3 +880,27 @@ position = Vector2(-56, 56)
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[node name="TopHat" parent="." instance=ExtResource("8_atoon")]
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position = Vector2(56, -50)
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[node name="Sheep" parent="." instance=ExtResource("9_qrqqu")]
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position = Vector2(-310, 166)
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[node name="Imp" parent="." instance=ExtResource("10_yw228")]
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position = Vector2(393, -137)
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[node name="Sheep2" parent="." instance=ExtResource("9_qrqqu")]
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position = Vector2(-415, 202)
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[node name="Sheep3" parent="." instance=ExtResource("9_qrqqu")]
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position = Vector2(-386, 112)
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[node name="Sheep4" parent="." instance=ExtResource("9_qrqqu")]
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position = Vector2(-314, 261)
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[node name="Sheep5" parent="." instance=ExtResource("9_qrqqu")]
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position = Vector2(-211, 241)
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[node name="Sheep6" parent="." instance=ExtResource("9_qrqqu")]
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position = Vector2(-491, 137)
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[node name="Sheep7" parent="." instance=ExtResource("9_qrqqu")]
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position = Vector2(-177, 154)
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