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Create a MainGame with everything in it

This commit is contained in:
Steffo 2024-04-22 01:11:22 +02:00
parent 267682d28c
commit e1bcfcb828
Signed by: steffo
GPG key ID: 5ADA3868646C3FC0

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@ -1,4 +1,4 @@
[gd_scene load_steps=12 format=3 uid="uid://cxj5aud02f40j"] [gd_scene load_steps=14 format=3 uid="uid://cxj5aud02f40j"]
[ext_resource type="Script" path="res://scenes/game/main_game.gd" id="1_wiglu"] [ext_resource type="Script" path="res://scenes/game/main_game.gd" id="1_wiglu"]
[ext_resource type="PackedScene" uid="uid://dm068vaseh45n" path="res://scenes/game/game_camera.tscn" id="2_db5xs"] [ext_resource type="PackedScene" uid="uid://dm068vaseh45n" path="res://scenes/game/game_camera.tscn" id="2_db5xs"]
@ -8,6 +8,8 @@
[ext_resource type="PackedScene" uid="uid://b3gydtrenbw3n" path="res://entities/skull.tscn" id="6_5k7gy"] [ext_resource type="PackedScene" uid="uid://b3gydtrenbw3n" path="res://entities/skull.tscn" id="6_5k7gy"]
[ext_resource type="PackedScene" uid="uid://b04xhv32ypi42" path="res://entities/monocle.tscn" id="7_lahut"] [ext_resource type="PackedScene" uid="uid://b04xhv32ypi42" path="res://entities/monocle.tscn" id="7_lahut"]
[ext_resource type="PackedScene" uid="uid://8ejgwtkpaa44" path="res://entities/top_hat.tscn" id="8_atoon"] [ext_resource type="PackedScene" uid="uid://8ejgwtkpaa44" path="res://entities/top_hat.tscn" id="8_atoon"]
[ext_resource type="PackedScene" uid="uid://bc2bm8lbol18w" path="res://entities/sheep.tscn" id="9_qrqqu"]
[ext_resource type="PackedScene" uid="uid://4d3ksr3171x4" path="res://entities/imp.tscn" id="10_yw228"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_058kb"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_058kb"]
texture = ExtResource("2_o7bg5") texture = ExtResource("2_o7bg5")
@ -828,9 +830,6 @@ layer_0/tile_data = PackedInt32Array(720915, 196608, 9, 655379, 65536, 10, 58984
[node name="GameCamera" parent="." instance=ExtResource("2_db5xs")] [node name="GameCamera" parent="." instance=ExtResource("2_db5xs")]
[node name="DefaultSpawnParent" type="Node2D" parent="."]
unique_name_in_owner = true
[node name="Cursor" parent="." instance=ExtResource("5_g504x")] [node name="Cursor" parent="." instance=ExtResource("5_g504x")]
[node name="Walls" type="Node2D" parent="."] [node name="Walls" type="Node2D" parent="."]
@ -870,6 +869,9 @@ collision_mask = 0
[node name="Shape" type="CollisionShape2D" parent="Walls/LeftBoundary"] [node name="Shape" type="CollisionShape2D" parent="Walls/LeftBoundary"]
shape = SubResource("WorldBoundaryShape2D_htttx") shape = SubResource("WorldBoundaryShape2D_htttx")
[node name="DefaultSpawnParent" type="Node2D" parent="."]
unique_name_in_owner = true
[node name="Skull" parent="." instance=ExtResource("6_5k7gy")] [node name="Skull" parent="." instance=ExtResource("6_5k7gy")]
position = Vector2(2, 3) position = Vector2(2, 3)
@ -878,3 +880,27 @@ position = Vector2(-56, 56)
[node name="TopHat" parent="." instance=ExtResource("8_atoon")] [node name="TopHat" parent="." instance=ExtResource("8_atoon")]
position = Vector2(56, -50) position = Vector2(56, -50)
[node name="Sheep" parent="." instance=ExtResource("9_qrqqu")]
position = Vector2(-310, 166)
[node name="Imp" parent="." instance=ExtResource("10_yw228")]
position = Vector2(393, -137)
[node name="Sheep2" parent="." instance=ExtResource("9_qrqqu")]
position = Vector2(-415, 202)
[node name="Sheep3" parent="." instance=ExtResource("9_qrqqu")]
position = Vector2(-386, 112)
[node name="Sheep4" parent="." instance=ExtResource("9_qrqqu")]
position = Vector2(-314, 261)
[node name="Sheep5" parent="." instance=ExtResource("9_qrqqu")]
position = Vector2(-211, 241)
[node name="Sheep6" parent="." instance=ExtResource("9_qrqqu")]
position = Vector2(-491, 137)
[node name="Sheep7" parent="." instance=ExtResource("9_qrqqu")]
position = Vector2(-177, 154)