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Tweaks and audios

This commit is contained in:
Steffo 2024-05-02 05:00:02 +02:00
parent 774db60f4b
commit eb5c3590ab
Signed by: steffo
GPG key ID: 5ADA3868646C3FC0
5 changed files with 67 additions and 9 deletions

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media/screenshot-1-1280x720.png (Stored with Git LFS) Normal file

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://boas3kes3ye7h"
path="res://.godot/imported/screenshot-1-1280x720.png-f2822c78940e54166f44415290ff6bf1.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://media/screenshot-1-1280x720.png"
dest_files=["res://.godot/imported/screenshot-1-1280x720.png-f2822c78940e54166f44415290ff6bf1.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@ -11,15 +11,18 @@ config_version=5
[application] [application]
config/name="Hella Farm" config/name="Hella Farm"
config/version="1.0.0"
run/main_scene="res://main.tscn" run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.2", "GL Compatibility") config/features=PackedStringArray("4.2", "GL Compatibility")
config/icon="res://icon.svg" boot_splash/bg_color=Color(0, 0, 0, 1)
boot_splash/image="res://media/screenshot-1-1280x720.png"
boot_splash/use_filter=false
config/icon="res://entities/sheep_left.png"
[display] [display]
window/size/viewport_width=1280 window/size/viewport_width=1280
window/size/viewport_height=720 window/size/viewport_height=720
window/size/initial_position_type=3
window/size/resizable=false window/size/resizable=false
[editor] [editor]
@ -35,16 +38,29 @@ import/blender/enabled=false
main_menu={ main_menu={
"deadzone": 0.5, "deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194317,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194317,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194305,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
] ]
} }
postprocessing_toggle={ postprocessing_toggle={
"deadzone": 0.5, "deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194311,"key_label":0,"unicode":0,"echo":false,"script":null) "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194311,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":70,"physical_keycode":0,"key_label":0,"unicode":102,"echo":false,"script":null)
] ]
} }
cheat_gold={ cheat_gold={
"deadzone": 0.5, "deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":92,"physical_keycode":0,"key_label":0,"unicode":92,"echo":false,"script":null) "events": []
}
music_toggle={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194312,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":77,"physical_keycode":0,"key_label":0,"unicode":109,"echo":false,"script":null)
]
}
sound_toggle={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194312,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":78,"physical_keycode":0,"key_label":0,"unicode":110,"echo":false,"script":null)
] ]
} }

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@ -24,3 +24,14 @@ func enable_layer_2():
func enable_layer_3(): func enable_layer_3():
layer_3.volume_db = 0 layer_3.volume_db = 0
func _process(_delta: float) -> void:
if Input.is_action_just_pressed("music_toggle"):
var bus = AudioServer.get_bus_index(&"Music")
var status = AudioServer.is_bus_mute(bus)
AudioServer.set_bus_mute(bus, !status)
if Input.is_action_just_pressed("sound_toggle"):
var bus = AudioServer.get_bus_index(&"Sounds")
var status = AudioServer.is_bus_mute(bus)
AudioServer.set_bus_mute(bus, !status)

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@ -91,10 +91,4 @@ custom_minimum_size = Vector2(200, 0)
layout_mode = 2 layout_mode = 2
text = "Play" text = "Play"
[node name="Options" type="Button" parent="Panel/Layout/Buttons/Layout"]
custom_minimum_size = Vector2(200, 0)
layout_mode = 2
text = "Options"
[connection signal="pressed" from="Panel/Layout/Buttons/Layout/Play" to="." method="_on_play_pressed"] [connection signal="pressed" from="Panel/Layout/Buttons/Layout/Play" to="." method="_on_play_pressed"]
[connection signal="pressed" from="Panel/Layout/Buttons/Layout/Options" to="." method="_on_options_pressed"]