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Add non-functional Monocle, Skull and TopHat

This commit is contained in:
Steffo 2024-04-22 00:09:04 +02:00
parent e9f5c982b1
commit edc367825b
Signed by: steffo
GPG key ID: 5ADA3868646C3FC0
14 changed files with 168 additions and 39 deletions

6
entities/monocle.gd Normal file
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@ -0,0 +1,6 @@
extends CharacterBody2D
class_name Monocle
func _on_move(movement: Vector2) -> void:
move_and_collide(movement)

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@ -3,15 +3,15 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://d3tb6ypb36v8e"
path="res://.godot/imported/pickup_monocle.png-7a9e8cda4415a7ebfbddb870020ff730.ctex"
path="res://.godot/imported/monocle.png-2e39f2ebd2473082b74edcdb99c2e85d.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://temp/pickup_monocle.png"
dest_files=["res://.godot/imported/pickup_monocle.png-7a9e8cda4415a7ebfbddb870020ff730.ctex"]
source_file="res://entities/monocle.png"
dest_files=["res://.godot/imported/monocle.png-2e39f2ebd2473082b74edcdb99c2e85d.ctex"]
[params]

43
entities/monocle.tscn Normal file
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[gd_scene load_steps=7 format=3 uid="uid://b04xhv32ypi42"]
[ext_resource type="Script" path="res://entities/monocle.gd" id="1_ehpfj"]
[ext_resource type="Texture2D" uid="uid://d3tb6ypb36v8e" path="res://entities/monocle.png" id="1_omrit"]
[ext_resource type="PackedScene" uid="uid://rx24bppccih7" path="res://behaviours/move_physics.tscn" id="2_jgnsw"]
[ext_resource type="PackedScene" uid="uid://dijcjahkddudv" path="res://behaviours/draggable.tscn" id="3_e0ni5"]
[sub_resource type="CircleShape2D" id="CircleShape2D_o7chm"]
radius = 12.0
[sub_resource type="CircleShape2D" id="CircleShape2D_juisb"]
radius = 24.0
[node name="Monocle" type="CharacterBody2D"]
collision_layer = 32
collision_mask = 38
script = ExtResource("1_ehpfj")
[node name="Sprite" type="Sprite2D" parent="."]
scale = Vector2(2, 2)
texture = ExtResource("1_omrit")
[node name="Shape" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_o7chm")
[node name="MovementDrag" parent="." instance=ExtResource("2_jgnsw")]
[node name="Draggable" parent="MovementDrag" instance=ExtResource("3_e0ni5")]
collision_layer = 32
[node name="Shape" type="CollisionShape2D" parent="MovementDrag/Draggable"]
shape = SubResource("CircleShape2D_juisb")
debug_color = Color(1, 1, 1, 0)
[node name="FallTimer" type="Timer" parent="MovementDrag"]
wait_time = 0.5
one_shot = true
[connection signal="dropped" from="MovementDrag" to="MovementDrag/FallTimer" method="start"]
[connection signal="move" from="MovementDrag" to="." method="_on_move"]
[connection signal="dragged" from="MovementDrag/Draggable" to="MovementDrag" method="drag"]
[connection signal="dropped" from="MovementDrag/Draggable" to="MovementDrag" method="drop"]
[connection signal="timeout" from="MovementDrag/FallTimer" to="MovementDrag" method="fall"]

6
entities/skull.gd Normal file
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extends CharacterBody2D
class_name Skull
func _on_move(movement: Vector2) -> void:
move_and_collide(movement)

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@ -3,15 +3,15 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://dwvvwjdexdywh"
path="res://.godot/imported/pickup_skull.png-c05653658414d7be9a8a5454887e620a.ctex"
path="res://.godot/imported/skull.png-eb9ec0d464004e0ca27a71e2a33a9dd3.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://temp/pickup_skull.png"
dest_files=["res://.godot/imported/pickup_skull.png-c05653658414d7be9a8a5454887e620a.ctex"]
source_file="res://entities/skull.png"
dest_files=["res://.godot/imported/skull.png-eb9ec0d464004e0ca27a71e2a33a9dd3.ctex"]
[params]

43
entities/skull.tscn Normal file
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[gd_scene load_steps=7 format=3 uid="uid://b3gydtrenbw3n"]
[ext_resource type="Script" path="res://entities/skull.gd" id="1_7g8bu"]
[ext_resource type="Texture2D" uid="uid://dwvvwjdexdywh" path="res://entities/skull.png" id="1_v6qk3"]
[ext_resource type="PackedScene" uid="uid://dijcjahkddudv" path="res://behaviours/draggable.tscn" id="2_h0icd"]
[ext_resource type="PackedScene" uid="uid://rx24bppccih7" path="res://behaviours/move_physics.tscn" id="3_83m1a"]
[sub_resource type="CircleShape2D" id="CircleShape2D_ypibs"]
radius = 12.0
[sub_resource type="CircleShape2D" id="CircleShape2D_1c7gd"]
radius = 24.0
[node name="Skull" type="CharacterBody2D"]
collision_layer = 32
collision_mask = 38
script = ExtResource("1_7g8bu")
[node name="Sprite" type="Sprite2D" parent="."]
scale = Vector2(2, 2)
texture = ExtResource("1_v6qk3")
[node name="Shape" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_ypibs")
[node name="MovementDrag" parent="." instance=ExtResource("3_83m1a")]
[node name="Draggable" parent="MovementDrag" instance=ExtResource("2_h0icd")]
collision_layer = 32
[node name="Shape" type="CollisionShape2D" parent="MovementDrag/Draggable"]
shape = SubResource("CircleShape2D_1c7gd")
debug_color = Color(1, 1, 1, 0)
[node name="FallTimer" type="Timer" parent="MovementDrag"]
wait_time = 0.5
one_shot = true
[connection signal="dropped" from="MovementDrag" to="MovementDrag/FallTimer" method="start"]
[connection signal="move" from="MovementDrag" to="." method="_on_move"]
[connection signal="dragged" from="MovementDrag/Draggable" to="MovementDrag" method="drag"]
[connection signal="dropped" from="MovementDrag/Draggable" to="MovementDrag" method="drop"]
[connection signal="timeout" from="MovementDrag/FallTimer" to="MovementDrag" method="fall"]

6
entities/top_hat.gd Normal file
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extends CharacterBody2D
class_name TopHat
func _on_move(movement: Vector2) -> void:
move_and_collide(movement)

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@ -3,15 +3,15 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://deqvgvf66grr4"
path="res://.godot/imported/pickup_tophat.png-cd26d2618474ae83136bd7a01c578302.ctex"
path="res://.godot/imported/top_hat.png-f606d6a390df7c1cf302806971027b77.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://temp/pickup_tophat.png"
dest_files=["res://.godot/imported/pickup_tophat.png-cd26d2618474ae83136bd7a01c578302.ctex"]
source_file="res://entities/top_hat.png"
dest_files=["res://.godot/imported/top_hat.png-f606d6a390df7c1cf302806971027b77.ctex"]
[params]

43
entities/top_hat.tscn Normal file
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[gd_scene load_steps=7 format=3 uid="uid://8ejgwtkpaa44"]
[ext_resource type="Script" path="res://entities/top_hat.gd" id="1_0eh11"]
[ext_resource type="Texture2D" uid="uid://deqvgvf66grr4" path="res://entities/top_hat.png" id="1_gbqic"]
[ext_resource type="PackedScene" uid="uid://rx24bppccih7" path="res://behaviours/move_physics.tscn" id="3_gy414"]
[ext_resource type="PackedScene" uid="uid://dijcjahkddudv" path="res://behaviours/draggable.tscn" id="4_fcvjo"]
[sub_resource type="CircleShape2D" id="CircleShape2D_o7chm"]
radius = 12.0
[sub_resource type="CircleShape2D" id="CircleShape2D_juisb"]
radius = 24.0
[node name="TopHat" type="CharacterBody2D"]
collision_layer = 32
collision_mask = 38
script = ExtResource("1_0eh11")
[node name="Sprite" type="Sprite2D" parent="."]
scale = Vector2(2, 2)
texture = ExtResource("1_gbqic")
[node name="Shape" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_o7chm")
[node name="MovementDrag" parent="." instance=ExtResource("3_gy414")]
[node name="Draggable" parent="MovementDrag" instance=ExtResource("4_fcvjo")]
collision_layer = 32
[node name="Shape" type="CollisionShape2D" parent="MovementDrag/Draggable"]
shape = SubResource("CircleShape2D_juisb")
debug_color = Color(1, 1, 1, 0)
[node name="FallTimer" type="Timer" parent="MovementDrag"]
wait_time = 0.5
one_shot = true
[connection signal="dropped" from="MovementDrag" to="MovementDrag/FallTimer" method="start"]
[connection signal="move" from="MovementDrag" to="." method="_on_move"]
[connection signal="dragged" from="MovementDrag/Draggable" to="MovementDrag" method="drag"]
[connection signal="dropped" from="MovementDrag/Draggable" to="MovementDrag" method="drop"]
[connection signal="timeout" from="MovementDrag/FallTimer" to="MovementDrag" method="fall"]

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@ -7,7 +7,7 @@ radius = 4.0
[node name="Cursor" type="Area2D" groups=["cursor"]]
collision_layer = 64
collision_mask = 8
collision_mask = 40
script = ExtResource("1_1og6v")
[node name="Shape" type="CollisionShape2D" parent="."]

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