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Remove type from SacrificeStone.sacrifice_changed
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@ -7,7 +7,7 @@ class_name SacrificeStone
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## Emitted when the sacrifice on top of the stone changes.
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signal sacrifice_changed(entity: PhysicsBody2D, type: Enums.MonsterType)
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signal sacrifice_changed(entity: PhysicsBody2D)
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## The entity currently on top of the stone.
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var entity: PhysicsBody2D
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