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Steffo 2024-04-13 03:08:16 +02:00
commit fc89944cfa
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17 changed files with 256 additions and 0 deletions

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# https://editorconfig.org
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# Normalize EOL for all files that Git considers text files.
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# Use large file storage for common heavy file types
*.png filter=lfs diff=lfs merge=lfs -text
*.wav filter=lfs diff=lfs merge=lfs -text
*.flac filter=lfs diff=lfs merge=lfs -text
*.mp3 filter=lfs diff=lfs merge=lfs -text
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*.webp filter=lfs diff=lfs merge=lfs -text

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# Godot 4+ specific ignores
.godot/
# Godot-specific ignores
.import/
.export/
export.cfg
# Imported translations (automatically generated from CSV files)
*.translation
# Mono-specific ignores
.mono/
data_*/
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"**/CVS": true,
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LICENSE-ASSETS.md Normal file
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# Original assets license
<!-- TODO: Che licenza hanno gli asset del gioco? -->

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LICENSE-CODE.md Normal file
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# Original code license
<!-- TODO: Che licenza ha il codice del gioco? -->

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NOTICE.md Normal file
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# Attribution notice
This project uses the following external assets:
| File | Asset | URL |
|------|-------|-----|
| `./icon.svg` | Godot icon | MIT license |

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README.md Normal file
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# <!-- TODO: Game title -->
<!-- Per un esempio su come deve essere strutturata questa pagina, https://steffo.itch.io/swear-jar, ci penso poi io a tradurla nel markdown strano di LDJam e Itch e GitHub -->
<!-- TODO: Tagline -->
## About
<!-- TODO: Di cosa parla il gioco? Motiviamo la gente a giocarci! -->
## 🎮 Controls
### <!-- TODO: Schema controlli -->
<!--
- **Alt** + **F4**: Close game
-->
## 🏅 Leaderboards
<!-- TODO: Esistono delle leaderboards per il gioco? Se non esistono, togliamo proprio questo paragrafo. -->
## ❔ Frequently asked questions
<!-- TODO: Ci sono delle cose che non vengono spiegate chiaramente durante il gioco? -->
<!--
Q: How do I buy something?
A: Press the Buy button in the shop, place the ghost of the item you want to purchase (if necessary), then turn the jar upside down and take out the necessary amount of coins!
-->
## 🐛 Known issues
<!-- TODO: Siamo al corrente di qualche bug che non siamo riusciti a fixare a cui un giocatore deve stare attento a non triggerare? -->

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extends Control
class_name Main

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[node name="Main" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="LD55"
config/features=PackedStringArray("4.2", "GL Compatibility")
config/icon="res://icon.svg"
[display]
window/size/viewport_width=1280
window/size/viewport_height=800
window/size/initial_position_type=3
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
environment/defaults/default_clear_color=Color(0.0235294, 0.0235294, 0.0235294, 1)