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Rename HoverDetector
to ScareArea
in SkitterFromMouse
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parent
8b8b6fbd88
commit
ff0c49cf07
2 changed files with 4 additions and 4 deletions
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@ -12,7 +12,7 @@ signal calmed
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@export var directions: Array[Vector2] = []
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@onready var calm_timer: Timer = $"CalmTimer"
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@onready var hover_detector: HoverDetector = $"HoverDetector"
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@onready var scare_area: HoverDetector = $"HoverDetector"
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enum State { CALM, SCARED }
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@ -44,7 +44,7 @@ func _physics_process(delta: float) -> void:
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move.emit(movement)
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func _on_calm_timer_timeout() -> void:
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if hover_detector.mouse_inside:
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if scare_area.mouse_inside:
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scare()
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else:
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calm()
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@ -6,12 +6,12 @@
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[node name="SkitterFromMouse" type="Node2D"]
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script = ExtResource("1_ftcf8")
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[node name="HoverDetector" parent="." instance=ExtResource("2_cuaq0")]
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[node name="ScareArea" parent="." instance=ExtResource("2_cuaq0")]
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[node name="CalmTimer" type="Timer" parent="."]
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[connection signal="calmed" from="." to="." method="_on_calmed"]
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[connection signal="move" from="." to="." method="_on_move"]
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[connection signal="scared" from="." to="." method="_on_scared"]
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[connection signal="mouse_entered" from="HoverDetector" to="." method="_on_hover_detector_mouse_entered"]
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[connection signal="mouse_entered" from="ScareArea" to="." method="_on_hover_detector_mouse_entered"]
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[connection signal="timeout" from="CalmTimer" to="." method="_on_calm_timer_timeout"]
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