1
Fork 0
mirror of https://github.com/Steffo99/hella-farm.git synced 2024-11-23 08:34:22 +00:00
Commit graph

138 commits

Author SHA1 Message Date
c20eb76fb9
Again, remove Draggable from Imp 2024-04-19 01:46:25 +02:00
3b761f2611
Attempt 1 at re-implementing an hunting Imp 2024-04-19 01:45:43 +02:00
70aad55a41
Sheep is a &Meat diet 2024-04-19 01:41:30 +02:00
a1053e13a9
Temporarily remove Draggable from Sheep 2024-04-19 01:33:44 +02:00
4fee4d5648
Remove Draggable from Sheep as it isn't working right now 2024-04-17 05:54:16 +02:00
8142f399bd
Add TimerStddev 2024-04-17 05:45:34 +02:00
8278a55069
It works 2024-04-17 05:29:45 +02:00
3341c86e39
Sheep now work! Almost. Missing speed. 2024-04-17 05:26:13 +02:00
17e87b06d0
Alter Move a bit... 2024-04-17 05:01:02 +02:00
1f8a553294
Implement the new behaviour system on Sheep to test it out 2024-04-17 04:52:11 +02:00
fd0d973658
Remove MoveTowardsMouse and MoveTowardsTarget 2024-04-16 04:04:46 +02:00
5e7fde7999
Make sure Imp still loads, even if some pieces are missing 2024-04-16 03:57:04 +02:00
6d5360ec35
Remove unused SpawnerFree 2024-04-16 03:20:02 +02:00
fb78e3f001
Add a couple of sheep animations 2024-04-15 22:20:13 +02:00
034bdc6bd0
Make Imp spawn Gold periodically 2024-04-15 21:51:40 +02:00
48958b3c00
Give Cloud an higher Z-index 2024-04-15 06:23:33 +02:00
058a2a6ac9
Make gold play a sound on pickup 2024-04-15 06:21:36 +02:00
a894aa2018
Add Imp sprite and make it eat Sheep 2024-04-15 06:07:49 +02:00
bdde57200f
Update Sheep with sprites 2024-04-15 05:43:15 +02:00
Lorenzo Rossi
c12ff464e2 Add eat_target and imp behaviour 2024-04-15 02:45:18 +02:00
b58822d26e
Tweak Imp and Sheep for initial interactions 2024-04-14 23:29:39 +02:00
29ad6daf53
Merge branch 'main' of https://github.com/Steffo99/ld55 2024-04-14 23:06:06 +02:00
Lorenzo Rossi
beb42d04ed Add cloud to spawn sheeps 2024-04-14 22:36:34 +02:00
8218cfeab8
Add drag and drop sounds to Sheep 2024-04-14 22:03:59 +02:00
aa69648a59
Setup collision layers on Sheep 2024-04-14 20:53:45 +02:00
3d17dcd3f0
Make Sheeps Draggable with a CursorMagnet
Throwing and drag isn't implemented yet. Any ideas for how to do it with this framework?
Might be a good idea to do it on a branch first...
2024-04-14 07:46:06 +02:00
e434ae69bf
Make Sheep Draggable 2024-04-14 07:20:53 +02:00
3020edbdd5
Add a CollisionShape2D to the Sheep
sheep
shape
sheep
shape
ship
2024-04-14 05:23:52 +02:00
b89a40e5bf
Make Sheep move 2024-04-14 05:13:37 +02:00
232d384a91
Wipe Sheep, moving the current script to sheep_snowy.gd 2024-04-14 04:43:59 +02:00
47b3821513
Rename Sprite node in Gold 2024-04-14 04:42:20 +02:00
f1c2c5233b
Complete Gold entity 2024-04-14 04:39:45 +02:00
04d6e78228
Remove excessively verbose debug message from Gold 2024-04-14 04:15:33 +02:00
072fffe868
Move sheep.png to entities 2024-04-14 04:14:04 +02:00
1aa785c08a
Specify return type of MainGame.get_ancestor 2024-04-14 04:07:35 +02:00
Lorenzo Rossi
df683f3141 Add gold nugget 2024-04-13 19:07:26 +02:00
Lorenzo Rossi
d4c844e878 Move mouse physics in _physics_process 2024-04-13 17:58:14 +02:00
Lorenzo Rossi
0724543d90 Send help 2024-04-13 16:38:05 +02:00