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6939796cdf
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Add eaten signal to Edible
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2024-04-14 00:23:33 +02:00 |
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9dd74c154c
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Hunter : move logging to signals
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2024-04-14 00:23:03 +02:00 |
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edbbd130dc
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Move logging statements to separate signals
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2024-04-14 00:13:26 +02:00 |
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c3bdc1c653
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Change Hunter debug area color to red
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2024-04-14 00:05:39 +02:00 |
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fa55e02180
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WHY DOES AUTOSAVE NOT WORK
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2024-04-13 23:56:57 +02:00 |
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a637dcfdf7
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OH COME ON
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2024-04-13 23:56:36 +02:00 |
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630eb88f22
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Create Hunter behaviour, tracking Edible bodies inside a certain area
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2024-04-13 23:56:22 +02:00 |
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1738ad0ed0
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i keep forgetting files
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2024-04-13 23:43:39 +02:00 |
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32c9345bfb
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Create marker scene Edible to allow an entity to detect what other entities it can eat
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2024-04-13 23:43:19 +02:00 |
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91d1ba50fc
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Remove unused target variable in MoveTowardsMouse
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2024-04-13 23:41:23 +02:00 |
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ab614ae84c
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Move signals above exports in scripts
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2024-04-13 23:41:00 +02:00 |
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04110c9b26
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i forgor a file
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2024-04-13 23:40:45 +02:00 |
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cc2874dd90
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Create generic MoveTowardsMouse behaviour
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2024-04-13 23:40:34 +02:00 |
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0bb9d427e9
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Connect debug print signal in Connectable
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2024-04-13 23:28:17 +02:00 |
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c0055761a4
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Create Collectible behaviour based on @snowycoder's Gold entity
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2024-04-13 23:27:36 +02:00 |
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