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7c3f12cb13
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Remove pointless warning in Random.sample
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2024-04-28 11:28:13 +02:00 |
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ec9dab0790
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Rename MonsterType to Sacrificable
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2024-04-28 11:23:07 +02:00 |
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06712538fe
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Add MonsterType icon
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2024-04-28 11:18:40 +02:00 |
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efe93de640
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Make the SacrificeStone capture area visible with visible collision shapes
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2024-04-28 11:15:18 +02:00 |
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9a37e4676f
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Temporarily mute audio
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2024-04-28 11:11:58 +02:00 |
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26132848c2
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Change the type of current_monster to PhysicsBody2D
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2024-04-28 11:09:31 +02:00 |
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ce0df48674
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Add a couple newlines in SacrificeStone
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2024-04-28 11:09:00 +02:00 |
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d6425b8ce3
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Add a SacrificeStone to the MainGame
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2024-04-28 11:05:25 +02:00 |
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a9b58fabb7
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Double SacrificeStone sprite size
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2024-04-28 11:05:12 +02:00 |
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0adbcb405e
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Merge branch 'main' of https://github.com/Steffo99/ld55
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2024-04-28 10:52:23 +02:00 |
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3362124bc5
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I made BetterCharacterBody2D and then forgot to commit
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2024-04-28 10:52:21 +02:00 |
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Lorenzo Rossi
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cc08edca99
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Add summoning circle
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2024-04-27 20:12:03 +02:00 |
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Lorenzo Rossi
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4944333706
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Add sacrifical stone for sheeps & ZIndex enum
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2024-04-27 15:32:57 +02:00 |
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bad1bec1c4
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Remove old cthulhu sprite
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2024-04-26 03:57:25 +02:00 |
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8b50656df5
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Add all entities
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2024-04-26 03:57:07 +02:00 |
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b8e5b07224
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Add some more interesting movement to Chupacabra
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2024-04-26 02:43:07 +02:00 |
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8bd12256e4
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Do not randomize timer twice
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2024-04-26 02:20:17 +02:00 |
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fa394f8cd2
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Spawn a sheep with right click
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2024-04-26 02:15:39 +02:00 |
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d3480156b0
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Fix sheep shape scale
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2024-04-26 02:02:11 +02:00 |
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b35737c745
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Remove gold spawner from Chupacabra
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2024-04-26 01:59:47 +02:00 |
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41ca94f6b6
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Add slight sheep drag wobble
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2024-04-26 01:57:57 +02:00 |
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ab53a28401
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Add chupacabra drag animations
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2024-04-26 01:56:04 +02:00 |
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Maxim Lobovsky
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08f27bc89c
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Add Cthulhu sprites
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2024-04-26 01:53:56 +02:00 |
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Maxim Lobovsky
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ca12b3ebd5
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Add chupacabra sprites
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2024-04-26 01:46:13 +02:00 |
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Maxim Lobovsky
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2b6919a532
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Add watcher sprites
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2024-04-26 01:39:35 +02:00 |
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8e51760ec3
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Add imp drag animation
Co-authored-by: Maxim Lobovsky <mex.lobo@mail.ru>
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2024-04-26 01:38:44 +02:00 |
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56a39892e0
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Add sheep drag animation
Co-authored-by: Maxim Lobovsky <mex.lobo@mail.ru>
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2024-04-26 01:38:30 +02:00 |
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5dfd81687a
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also forgor to commit flowers
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2024-04-26 01:34:56 +02:00 |
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60d17f91c4
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forgor to commit
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2024-04-26 01:34:56 +02:00 |
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611700f98c
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Remove granularity limitation on TimerStddev
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2024-04-26 01:34:56 +02:00 |
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Caterina Gazzotti
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4d13c97cc9
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Add flower tileset
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2024-04-26 01:34:46 +02:00 |
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a010f623dd
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Implement Chupacabra
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2024-04-24 05:26:50 +02:00 |
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c0c82adef4
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Add randomize_on_ready to TimerStddev
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2024-04-24 05:24:06 +02:00 |
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60fb711f4f
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Increase Sheep IdlePriority to 10
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2024-04-24 05:16:09 +02:00 |
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f01f1f09e6
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Rename the Imp/GoldSpawner/Timer
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2024-04-24 05:11:41 +02:00 |
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70894db948
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tbh GoldDisplay is a better name
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2024-04-24 04:56:44 +02:00 |
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f8f9fa6984
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Add GoldCounter
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2024-04-24 04:55:31 +02:00 |
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a3a5503c17
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Swap Counter.changed arguments
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2024-04-24 04:43:27 +02:00 |
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93c3e734f1
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Make Gold feel more satisfying to collect
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2024-04-24 04:35:35 +02:00 |
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e54831e616
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Make sure MoveTowards doesn't overshoot its target
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2024-04-24 04:29:22 +02:00 |
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70bc60a8e8
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Add animations!
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2024-04-24 04:16:09 +02:00 |
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9200308f40
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Merge pull request #2 from Steffo99/feature/priority-backref-removal
Remove priority backref
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2024-04-23 13:53:31 +02:00 |
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4241cd3541
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Remove semicolon
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2024-04-23 09:44:00 +02:00 |
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7b54a55dd5
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Use inheritance properly (oops, my fault!)
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2024-04-23 09:43:17 +02:00 |
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1abd1c1ec3
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Move the autosetup code up to SamplerPriority
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2024-04-23 09:28:45 +02:00 |
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73c4cce99c
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Add autodetect_possibilities option to Sampler
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2024-04-23 09:16:09 +02:00 |
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Lorenzo Rossi
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5a28feb2ca
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Remove priority backref
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2024-04-23 00:13:54 +02:00 |
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Lorenzo Rossi
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c5d40c0e85
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Add fly/drop damps and cutoffs
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2024-04-22 23:29:49 +02:00 |
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Lorenzo Rossi
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bacbbb7ff0
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Merge pull request #1 from Steffo99/feature/componentized-behaviours
Refactor everything into componentized and reusable behaviours
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2024-04-22 23:03:08 +02:00 |
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c325d9970f
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Delete the now-unused CursorMagnet
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2024-04-22 01:21:50 +02:00 |
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