[gd_scene load_steps=2 format=3 uid="uid://brvbtvt4em32"] [sub_resource type="GDScript" id="GDScript_tks6b"] script/source = "extends Node # Called when the node enters the scene tree for the first time. func _ready() -> void: pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: pass " [node name="Counter" type="Node"] script = SubResource("GDScript_tks6b")