extends Area2D class_name Tracker ## Abstract base class for [Area2D]s tracking a certain subset of [Node2D]s. signal tracked(body: Node2D) signal untracked(body: Node2D) var tracking: Array = [] func track(body: Node2D) -> bool: var act: bool = not body in tracking if act: tracking.push_back(body) tracked.emit(body) return act func untrack(body: Node2D) -> bool: var act: bool = body in tracking if act: tracking.erase(body) untracked.emit(body) return act func log_tracked(body: Node2D) -> void: Log.p(self, "Tracking a new target: %s" % body) func log_untracked(body: Node2D) -> void: Log.p(self, "Not tracking anymore target: %s" % body)