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Vector2(-29, 8) scale = Vector2(0.5, 0.5) bus = &"CollectSounds" [node name="Animator" type="AnimationPlayer" parent="."] unique_name_in_owner = true libraries = { "": SubResource("AnimationLibrary_vvq7g") } [node name="Top" type="CollisionShape2D" parent="."] position = Vector2(32, -63) shape = SubResource("RectangleShape2D_7lwl1") [node name="Bottom" type="CollisionShape2D" parent="."] position = Vector2(32, 1) shape = SubResource("RectangleShape2D_l8xvy") [node name="Back" type="CollisionShape2D" parent="."] position = Vector2(92.5, -31) shape = SubResource("RectangleShape2D_cpwqc") [node name="ClickableArea" type="Area2D" parent="."] collision_layer = 128 collision_mask = 128 monitorable = false [node name="Shape" type="CollisionShape2D" parent="ClickableArea"] position = Vector2(32, -83) shape = SubResource("RectangleShape2D_1bxxn") debug_color = Color(0.584314, 0.380392, 1, 0.243137) [node name="BlockedTracker" parent="." instance=ExtResource("6_x01u8")] unique_name_in_owner = true [node name="Shape" type="CollisionShape2D" parent="BlockedTracker"] position = Vector2(50.5, -31) shape = SubResource("RectangleShape2D_0ike4") debug_color = Color(0.733333, 0.447059, 0.411765, 0.419608) [node name="SheepSpawner" parent="." instance=ExtResource("7_07yq6")] unique_name_in_owner = true position = Vector2(50, -26) scene = ExtResource("8_kgtsi") [connection signal="coin_inserted" from="." to="SheepSpawner" method="spawn"] [connection signal="animation_finished" from="Animator" to="." method="_on_animation_finished"] [connection signal="input_event" from="ClickableArea" to="." method="_on_roof_input"] [connection signal="spawned" from="SheepSpawner" to="." method="_on_sheep_spawned" flags=3]