[gd_scene load_steps=20 format=3 uid="uid://bc2bm8lbol18w"] [ext_resource type="Script" path="res://entities/sheep.gd" id="1_4dmll"] [ext_resource type="Texture2D" uid="uid://iljp5yn3ehfk" path="res://entities/sheep_left.png" id="2_t13f5"] [ext_resource type="PackedScene" uid="uid://bxbjfev0lhwws" path="res://behaviours/sprite_left_right.tscn" id="2_xbkrm"] [ext_resource type="Texture2D" uid="uid://cxtmas4g0v6en" path="res://entities/sheep_right.png" id="4_5qoof"] [ext_resource type="PackedScene" uid="uid://dfdr3e32lohq" path="res://behaviours/edible.tscn" id="6_3odsh"] [ext_resource type="PackedScene" uid="uid://djcwis8ycrq85" path="res://behaviours/sampler_priority.tscn" id="9_s5lod"] [ext_resource type="PackedScene" uid="uid://dk1ipq7dhkhf3" path="res://behaviours/move_straight.tscn" id="10_05kcd"] [ext_resource type="PackedScene" uid="uid://cm67ko1k6kn4u" path="res://behaviours/priority.tscn" id="11_0jlmk"] [ext_resource type="PackedScene" uid="uid://g8t6dt0ye6n3" path="res://behaviours/timer_stddev.tscn" id="12_c45uk"] [ext_resource type="PackedScene" uid="uid://cml7rqvyfuagx" path="res://behaviours/move_towards.tscn" id="12_x2g3x"] [ext_resource type="PackedScene" uid="uid://cbg5kgwxusvxf" path="res://behaviours/cursor_detector.tscn" id="13_5fkdr"] [ext_resource type="PackedScene" uid="uid://dti7l0d40hhgt" path="res://behaviours/target_picker.tscn" id="13_jf6em"] [ext_resource type="PackedScene" uid="uid://c5pyp5hvthdof" path="res://behaviours/tracker_tracker.tscn" id="14_eqowb"] [sub_resource type="CircleShape2D" id="CircleShape2D_c5tcn"] radius = 8.0 [sub_resource type="Animation" id="Animation_gokbg"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite:rotation") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [0.0] } [sub_resource type="Animation" id="Animation_s7ekl"] resource_name = "shake" length = 0.5 loop_mode = 1 step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [Vector2(0, 0), Vector2(1, 1), Vector2(-1, -1), Vector2(-1, 0), Vector2(1, -1), Vector2(-1, 1), Vector2(1, 1), Vector2(1, 0), Vector2(-1, -1), Vector2(1, 0), Vector2(0, -1)] } [sub_resource type="Animation" id="Animation_lxieb"] resource_name = "wobble" length = 3.0 loop_mode = 1 step = 0.5 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite:rotation") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.5, 1.5, 2, 3), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, "values": [0.0, -0.261799, 0.0, 0.261799, 0.0] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_6mutq"] _data = { "RESET": SubResource("Animation_gokbg"), "shake": SubResource("Animation_s7ekl"), "wobble": SubResource("Animation_lxieb") } [sub_resource type="CircleShape2D" id="CircleShape2D_etpf6"] radius = 144.0 [node name="Sheep" type="CharacterBody2D"] collision_layer = 8 collision_mask = 14 script = ExtResource("1_4dmll") [node name="Sprite" parent="." instance=ExtResource("2_xbkrm")] position = Vector2(1, 1) scale = Vector2(2, 2) texture = ExtResource("2_t13f5") left_texture = ExtResource("2_t13f5") right_texture = ExtResource("4_5qoof") [node name="Shape" type="CollisionShape2D" parent="."] scale = Vector2(3, 3) shape = SubResource("CircleShape2D_c5tcn") [node name="Animator" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_6mutq") } [node name="Edible" parent="." instance=ExtResource("6_3odsh")] diet = &"Meat" [node name="MovementSampler" parent="." node_paths=PackedStringArray("possibilities") instance=ExtResource("9_s5lod")] possibilities = [NodePath("../MovementIdle/IdlePriority"), NodePath("../MovementWander/WanderPriority"), NodePath("../MovementRunFromMouse/RunFromMousePriority"), NodePath("../MovementRunFromHunter/RunFromHunterPriority")] [node name="MovementIdle" parent="." instance=ExtResource("10_05kcd")] speed = 0.0 enabled = false [node name="IdlePriority" parent="MovementIdle" instance=ExtResource("11_0jlmk")] alternative_priority = 0 [node name="BoredTimer" parent="MovementIdle" instance=ExtResource("12_c45uk")] one_shot = true autostart = true mean_secs = 3.0 min_secs = 1.0 max_secs = 5.0 [node name="MovementWander" parent="." instance=ExtResource("10_05kcd")] speed = 33.0 enabled = false [node name="WanderPriority" parent="MovementWander" instance=ExtResource("11_0jlmk")] alternative_priority = 20 [node name="TiredTimer" parent="MovementWander" instance=ExtResource("12_c45uk")] one_shot = true min_secs = 0.3 max_secs = 1.5 [node name="MovementRunFromMouse" parent="." instance=ExtResource("12_x2g3x")] speed = -66.0 enabled = false [node name="RunFromMousePriority" parent="MovementRunFromMouse" instance=ExtResource("11_0jlmk")] alternative_priority = 30 [node name="CursorSense" parent="MovementRunFromMouse" instance=ExtResource("13_5fkdr")] [node name="Shape" type="CollisionShape2D" parent="MovementRunFromMouse/CursorSense"] shape = SubResource("CircleShape2D_etpf6") debug_color = Color(1, 1, 0, 0) [node name="MovementRunFromHunter" parent="." instance=ExtResource("12_x2g3x")] speed = -66.0 enabled = false [node name="RunFromHunterPriority" parent="MovementRunFromHunter" instance=ExtResource("11_0jlmk")] alternative_priority = 40 [node name="HunterSense" parent="MovementRunFromHunter" instance=ExtResource("14_eqowb")] [node name="Shape" type="CollisionShape2D" parent="MovementRunFromHunter/HunterSense"] shape = SubResource("CircleShape2D_etpf6") debug_color = Color(1, 1, 0, 0) [node name="TargetPicker" parent="MovementRunFromHunter/HunterSense" node_paths=PackedStringArray("tracker") instance=ExtResource("13_jf6em")] tracker = NodePath("..") [connection signal="ready" from="MovementSampler" to="MovementSampler" method="enable"] [connection signal="move" from="MovementIdle" to="." method="_on_move"] [connection signal="move_disabled" from="MovementIdle" to="MovementIdle/BoredTimer" method="stop"] [connection signal="move_enabled" from="MovementIdle" to="MovementIdle/BoredTimer" method="start"] [connection signal="priority_changed_no_args" from="MovementIdle/IdlePriority" to="MovementSampler" method="enable"] [connection signal="timeout" from="MovementIdle/BoredTimer" to="MovementWander" method="randomize_direction"] [connection signal="changed_direction" from="MovementWander" to="MovementWander/WanderPriority" method="priority_conditional"] [connection signal="move" from="MovementWander" to="." method="_on_move"] [connection signal="move_disabled" from="MovementWander" to="MovementWander/TiredTimer" method="stop"] [connection signal="move_enabled" from="MovementWander" to="MovementWander/TiredTimer" method="start"] [connection signal="priority_changed_no_args" from="MovementWander/WanderPriority" to="MovementSampler" method="enable"] [connection signal="timeout" from="MovementWander/TiredTimer" to="MovementWander" method="clear_direction"] [connection signal="changed_target" from="MovementRunFromMouse" to="MovementRunFromMouse/RunFromMousePriority" method="priority_conditional"] [connection signal="move" from="MovementRunFromMouse" to="." method="_on_move"] [connection signal="move_enabled" from="MovementRunFromMouse" to="MovementWander" method="clear_direction"] [connection signal="priority_changed_no_args" from="MovementRunFromMouse/RunFromMousePriority" to="MovementSampler" method="enable"] [connection signal="cursor_entered" from="MovementRunFromMouse/CursorSense" to="MovementRunFromMouse" method="set_target"] [connection signal="cursor_exited" from="MovementRunFromMouse/CursorSense" to="MovementRunFromMouse" method="clear_target" unbinds=1] [connection signal="changed_target" from="MovementRunFromHunter" to="MovementRunFromHunter/RunFromHunterPriority" method="priority_conditional"] [connection signal="move" from="MovementRunFromHunter" to="." method="_on_move"] [connection signal="move_disabled" from="MovementRunFromHunter" to="MovementWander" method="clear_direction"] [connection signal="priority_changed_no_args" from="MovementRunFromHunter/RunFromHunterPriority" to="MovementSampler" method="enable"] [connection signal="tracked" from="MovementRunFromHunter/HunterSense" to="MovementRunFromHunter/HunterSense/TargetPicker" method="set_target_if_null"] [connection signal="untracked" from="MovementRunFromHunter/HunterSense" to="MovementRunFromHunter/HunterSense/TargetPicker" method="clear_if_target"] [connection signal="target_changed" from="MovementRunFromHunter/HunterSense/TargetPicker" to="MovementRunFromHunter" method="set_target" unbinds=1]