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18 lines
399 B
GDScript
18 lines
399 B
GDScript
extends Node2D
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class_name MainGame
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## Emitted when the player has clicked on the Options button.
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signal selected_exit
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func _on_exit_pressed() -> void:
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selected_exit.emit()
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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