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hella-farm/behaviours/collectible.gd

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GDScript

@icon("res://behaviours/collectible.svg")
extends Node
class_name Collectible
## How many of that item this [Collectible] represents.
@export var quantity: int = 1
## What kind of item this [Collectible] represents.
@export var kind: StringName = &""
@onready var game: MainGame = MainGame.get_via_group(self)
func apply():
game.inventory.get_counter(kind).increase(quantity)