mirror of
https://github.com/Steffo99/hella-farm.git
synced 2024-11-24 09:04:22 +00:00
40 lines
902 B
GDScript
40 lines
902 B
GDScript
@icon("res://behaviours/eater.svg")
|
|
extends Area2D
|
|
class_name Eater
|
|
|
|
## Emits [signal eaten] whenever an [Edible] body with an acceptable [field Edible.diet] enters the given [CollisionShape2D].
|
|
|
|
|
|
signal eaten(edible: Edible)
|
|
|
|
## Emitted when the [field goal] number of entities has been eaten.
|
|
signal goal_reached
|
|
|
|
|
|
@export var acceptable_diets: Array[StringName] = []
|
|
|
|
@export var target = -1
|
|
|
|
## Count of how many times something was eaten.
|
|
var count: int = 0
|
|
|
|
|
|
func log_eaten(edible: Edible) -> void:
|
|
Log.p(self, "Eaten: %s" % edible)
|
|
|
|
func plus_one():
|
|
count += 1
|
|
if count == target:
|
|
goal_reached.emit()
|
|
|
|
func clear_diets() -> void:
|
|
acceptable_diets = []
|
|
|
|
|
|
func _on_body_entered(body: Node2D) -> void:
|
|
var edibles: Array = body.find_children("Edible", "Edible", false, false)
|
|
for edible in edibles:
|
|
if edible.diet in acceptable_diets:
|
|
eaten.emit(edible)
|
|
edible.eat()
|
|
plus_one()
|