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hella-farm/scenes/game/menu_game.gd

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422 B
GDScript

extends Node2D
class_name MainGame
## Get the first possible [MainGame] instance by climbing the scene tree one ancestor at a time.
static func get_ancestor(start: Node) -> MainGame:
var current = start
while current is Node:
if current is MainGame:
return current
current = current.get_parent()
return null
@onready var gold_counter: Counter = $"GoldCounter"
@onready var camera: GameCamera = $"GameCamera"