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hella-farm/entities/tree1.png.import
Stefano Pigozzi b580dfd65e
Implement trees
Co-authored-by: Maxim Lobovsky <mex.lobo@mail.ru>
2024-04-29 05:48:14 +02:00

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757 B
Text

[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://13au54xlwvd8"
path="res://.godot/imported/tree1.png-ef3002ca9d87ddc7dc3e90987eec8b21.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://entities/tree1.png"
dest_files=["res://.godot/imported/tree1.png-ef3002ca9d87ddc7dc3e90987eec8b21.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1