mirror of
https://github.com/Steffo99/hella-farm.git
synced 2024-11-24 17:14:23 +00:00
20 lines
552 B
GDScript
20 lines
552 B
GDScript
@icon("res://behaviours/spawner.svg")
|
|
extends Node2D
|
|
class_name Spawner
|
|
|
|
signal spawned(entity: Node2D)
|
|
|
|
@export var scene: PackedScene
|
|
@export var default_target: Node2D
|
|
|
|
|
|
func spawn(target: Node2D = null):
|
|
if not target:
|
|
target = default_target
|
|
if not target:
|
|
target = MainGame.get_ancestor(self).default_spawn_parent
|
|
var entity = scene.instantiate()
|
|
entity.global_scale = global_scale
|
|
entity.global_position = global_position
|
|
entity.global_rotation = global_rotation
|
|
target.add_child.call_deferred(entity) # Not sure why this is needed.
|