mirror of
https://github.com/Steffo99/hella-farm.git
synced 2024-11-22 08:04:23 +00:00
31 lines
692 B
GDScript
31 lines
692 B
GDScript
extends BetterCharacterBody2D
|
|
class_name TopHat
|
|
|
|
|
|
@onready var animator: AnimationPlayer = %"Animator"
|
|
|
|
|
|
func _on_move(movement: Vector2) -> void:
|
|
better_move_and_collide(movement)
|
|
|
|
func _on_dragged(_cursor: Cursor) -> void:
|
|
collision_layer = 16
|
|
collision_mask = 18
|
|
z_index = Enums.ZIndex.EntityAir
|
|
y_sort_enabled = false
|
|
animator.play(&"drag_start")
|
|
|
|
func _on_fallen() -> void:
|
|
collision_layer = 8
|
|
collision_mask = 14
|
|
z_index = Enums.ZIndex.EntityGround
|
|
y_sort_enabled = true
|
|
animator.play(&"RESET")
|
|
|
|
func _on_trapped() -> void:
|
|
z_index = Enums.ZIndex.EntitySacrifice
|
|
y_sort_enabled = false
|
|
|
|
func _on_freed() -> void:
|
|
z_index = Enums.ZIndex.EntityGround
|
|
y_sort_enabled = true
|