1
Fork 0
mirror of https://github.com/Steffo99/hella-farm.git synced 2024-11-21 23:54:23 +00:00
hella-farm/entities/sheep.gd

25 lines
671 B
GDScript

extends CharacterBody2D
class_name Sheep
@onready var draggable: Draggable = $"Draggable"
@onready var sprite: SpriteLeftRight = $"Sprite"
@onready var drag_sound: AudioStreamPlayer2D = $"Draggable/DragSound"
@onready var drop_sound: AudioStreamPlayer2D = $"Draggable/DropSound"
func _on_move(movement: Vector2) -> void:
if not draggable.being_dragged:
move_and_collide(movement)
sprite.handle_move(movement)
func _on_drag_move(movement: Vector2) -> void:
if draggable.being_dragged:
move_and_collide(movement)
sprite.handle_move(movement)
func _on_draggable_dragged() -> void:
drag_sound.play()
func _on_draggable_dropped() -> void:
drop_sound.play()