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hella-farm/behaviours/collectable.gd

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GDScript

extends Node2D
class_name Collectable
signal collected(tag: StringName)
@export var tag: StringName
func _on_mouse_area_mouse_entered() -> void:
collected.emit(tag)
func _on_collected(t: StringName) -> void:
Log.p(self, "Collected: %s" % t)