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hella-farm/entities/skull.gd
2024-05-03 01:37:20 +02:00

17 lines
277 B
GDScript

extends Entity
class_name Skull
func _on_dragged(_cursor: Cursor) -> void:
set_flying()
animator.play(&"drag_start")
func _on_fallen() -> void:
set_grounded()
animator.play(&"RESET")
func _on_trapped() -> void:
set_trapped()
func _on_freed() -> void:
set_grounded()