mirror of
https://github.com/Steffo99/hella-farm.git
synced 2024-11-25 01:24:23 +00:00
37 lines
931 B
GDScript
37 lines
931 B
GDScript
extends BetterCharacterBody2D
|
|
class_name Chupacabra
|
|
|
|
|
|
@export var skitter_directions: Array[Vector2] = []
|
|
|
|
|
|
@onready var sprite: SpriteLeftRight = %"Sprite"
|
|
@onready var movement_skitter: MoveStraight = %"MovementSkitter"
|
|
@onready var animator: AnimationPlayer = %"Animator"
|
|
@onready var eater: Eater = %"Eater"
|
|
|
|
|
|
func _on_cursor_detected(_cursor: Cursor) -> void:
|
|
var direction = Random.sample(skitter_directions)
|
|
movement_skitter.set_direction(direction)
|
|
|
|
func _on_move(movement: Vector2) -> void:
|
|
move_and_collide(movement)
|
|
sprite.handle_move(movement)
|
|
|
|
func _on_eater_eaten(edible:Edible) -> void:
|
|
edible.get_parent().queue_free()
|
|
|
|
func _on_dragged(_cursor: Cursor) -> void:
|
|
collision_layer = 16
|
|
collision_mask = 18
|
|
z_index = 1
|
|
eater.collision_mask = 16
|
|
animator.play(&"drag_start")
|
|
|
|
func _on_fallen() -> void:
|
|
collision_layer = 8
|
|
collision_mask = 14
|
|
z_index = 0
|
|
eater.collision_mask = 8
|
|
animator.play(&"RESET")
|