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Publish to ghpages

This commit is contained in:
Steffo 2019-12-09 01:44:57 +01:00
parent c476e63ad3
commit 20ef4196f0
8 changed files with 40 additions and 4 deletions

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@ -174,7 +174,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_Mode: -1
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
@ -933,6 +933,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
url: https://ryg.steffo.eu/api/kei
kpid:
convid:
--- !u!1 &1531870066
GameObject:
m_ObjectHideFlags: 0

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@ -652,13 +652,13 @@ PlayerSettings:
blurSplashScreenBackground: 1
spritePackerPolicy:
webGLMemorySize: 16
webGLExceptionSupport: 1
webGLNameFilesAsHashes: 0
webGLExceptionSupport: 0
webGLNameFilesAsHashes: 1
webGLDataCaching: 1
webGLDebugSymbols: 0
webGLEmscriptenArgs:
webGLModulesDirectory:
webGLTemplate: APPLICATION:Default
webGLTemplate: APPLICATION:Minimal
webGLAnalyzeBuildSize: 0
webGLUseEmbeddedResources: 0
webGLCompressionFormat: 1

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@ -0,0 +1,16 @@
{
"companyName": "Kuno Labs",
"productName": "Kei",
"productVersion": "23.12",
"dataUrl": "68225042537e934eac69547e62f89020.unityweb",
"wasmCodeUrl": "7a9489cd894973c85ede0328a28bc35c.unityweb",
"wasmFrameworkUrl": "94e2762c7bb08db76417ef58499f5625.unityweb",
"graphicsAPI": ["WebGL 2.0","WebGL 1.0"],
"webglContextAttributes": {"preserveDrawingBuffer": false},
"splashScreenStyle": "Dark",
"backgroundColor": "#000000",
"cacheControl": {"default": "must-revalidate"},
"developmentBuild": false,
"multithreading": false,
"unityVersion": "2019.3.0b6"
}

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15
docs/index.html Normal file
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@ -0,0 +1,15 @@
<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Unity WebGL Player | Kei</title>
<script src="Build/9b952195ab79ef94f0feaae8cbb8d8ac.js"></script>
<script>
UnityLoader.instantiate("unityContainer", "Build/09d4f44b8e4f8af02a070032f8a71d94.json");
</script>
</head>
<body>
<div id="unityContainer" style="width: 960px; height: 600px; margin: auto"></div>
</body>
</html>