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hi
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parent
e2f11b23c0
commit
835d968956
5 changed files with 13 additions and 6 deletions
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@ -18,6 +18,7 @@ public class Network : MonoBehaviour
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public string url = "https://ryg.steffo.eu/api/kei";
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public string kpid;
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public string convid;
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public string previous = "";
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private Sender sender;
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@ -31,7 +32,7 @@ public class Network : MonoBehaviour
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kpid = System.Guid.NewGuid().ToString();
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PlayerPrefs.SetString("kpid", kpid);
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}
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convid = kpid = System.Guid.NewGuid().ToString();
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convid = System.Guid.NewGuid().ToString();
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StartCoroutine(PostRequest("", "true"));
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}
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@ -41,6 +42,7 @@ public class Network : MonoBehaviour
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form.AddField("convid", convid);
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form.AddField("message", message);
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form.AddField("first", first);
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form.AddField("previous", previous);
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UnityWebRequest request = UnityWebRequest.Post(url, form);
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yield return request.SendWebRequest();
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@ -51,9 +53,10 @@ public class Network : MonoBehaviour
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else {
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try {
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KeiResponse kr = JsonUtility.FromJson<KeiResponse>(request.downloadHandler.text);
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previous = kr.text;
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sender.Change(kr.text, kr.emotion);
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}
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catch (System.ArgumentException e) {
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catch (System.ArgumentException) {
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Debug.LogError(request.downloadHandler.text);
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}
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}
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@ -34,7 +34,6 @@ GraphicsSettings:
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- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0}
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m_PreloadedShaders: []
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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type: 0}
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@ -120,7 +120,7 @@ PlayerSettings:
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16:10: 1
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16:9: 1
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Others: 1
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bundleVersion: 23.12
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bundleVersion: 23.12.2
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preloadedAssets: []
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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Binary file not shown.
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@ -3,10 +3,15 @@
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<head>
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<meta charset="utf-8">
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>Unity WebGL Player | Kei</title>
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<style>
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body {
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background-color: black;
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}
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</style>
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<title>Kei</title>
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<script src="Build/9b952195ab79ef94f0feaae8cbb8d8ac.js"></script>
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<script>
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UnityLoader.instantiate("unityContainer", "Build/09d4f44b8e4f8af02a070032f8a71d94.json");
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UnityLoader.instantiate("unityContainer", "Build/8bc04d0c5fddea9b7f70edca255942d1.json");
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</script>
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</head>
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<body>
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