First commit
60
.gitignore
vendored
Normal file
|
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|||
# This .gitignore file should be placed at the root of your Unity project directory
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||||
#
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||||
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
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||||
#
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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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/[Bb]uild/
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/[Bb]uilds/
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/[Ll]ogs/
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||||
/[Mm]emoryCaptures/
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||||
|
||||
# Asset meta data should only be ignored when the corresponding asset is also ignored
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!/[Aa]ssets/**/*.meta
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||||
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||||
# Uncomment this line if you wish to ignore the asset store tools plugin
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||||
# /[Aa]ssets/AssetStoreTools*
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||||
|
||||
# Autogenerated Jetbrains Rider plugin
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[Aa]ssets/Plugins/Editor/JetBrains*
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||||
|
||||
# Visual Studio cache directory
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.vs/
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||||
|
||||
# Gradle cache directory
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.gradle/
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||||
|
||||
# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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||||
*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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*.mdb
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*.opendb
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*.VC.db
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|
||||
# Unity3D generated meta files
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||||
*.pidb.meta
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||||
*.pdb.meta
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||||
*.mdb.meta
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||||
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||||
# Unity3D generated file on crash reports
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sysinfo.txt
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||||
|
||||
# Builds
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*.apk
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*.unitypackage
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||||
|
||||
# Crashlytics generated file
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||||
crashlytics-build.properties
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||||
|
56
.vscode/settings.json
vendored
Normal file
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@ -0,0 +1,56 @@
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|||
{
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"files.exclude":
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{
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"**/.DS_Store":true,
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"**/.git":true,
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"**/.gitignore":true,
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"**/.gitmodules":true,
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"**/*.booproj":true,
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"**/*.pidb":true,
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"**/*.suo":true,
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"**/*.user":true,
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"**/*.userprefs":true,
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"**/*.unityproj":true,
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"**/*.dll":true,
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"**/*.exe":true,
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"**/*.pdf":true,
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"**/*.mid":true,
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"**/*.midi":true,
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"**/*.wav":true,
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"**/*.gif":true,
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"**/*.ico":true,
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"**/*.jpg":true,
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"**/*.jpeg":true,
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"**/*.png":true,
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"**/*.psd":true,
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"**/*.tga":true,
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"**/*.tif":true,
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"**/*.tiff":true,
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"**/*.3ds":true,
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"**/*.3DS":true,
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"**/*.fbx":true,
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"**/*.FBX":true,
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"**/*.lxo":true,
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"**/*.LXO":true,
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"**/*.ma":true,
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"**/*.MA":true,
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"**/*.obj":true,
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"**/*.OBJ":true,
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||||
"**/*.asset":true,
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"**/*.cubemap":true,
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||||
"**/*.flare":true,
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"**/*.mat":true,
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||||
"**/*.meta":true,
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||||
"**/*.prefab":true,
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||||
"**/*.unity":true,
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"build/":true,
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"Build/":true,
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"Library/":true,
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"library/":true,
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"obj/":true,
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"Obj/":true,
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"ProjectSettings/":true,
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"temp/":true,
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"Temp/":true
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}
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||||
}
|
8
Assets/Fonts.meta
Normal file
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@ -0,0 +1,8 @@
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|||
fileFormatVersion: 2
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||||
guid: 3b3832e5a6e57ce48acdc5ff1f96ffd4
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Fonts/Polybius1981.ttf
Normal file
22
Assets/Fonts/Polybius1981.ttf.meta
Normal file
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@ -0,0 +1,22 @@
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|||
fileFormatVersion: 2
|
||||
guid: c0591f3548a5d4043a8d47f41b582893
|
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TrueTypeFontImporter:
|
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|
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|
||||
forceTextureCase: -2
|
||||
characterSpacing: 0
|
||||
characterPadding: 1
|
||||
includeFontData: 1
|
||||
fontName: Polybius1981
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||||
fontNames:
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- Polybius1981
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fallbackFontReferences: []
|
||||
customCharacters:
|
||||
fontRenderingMode: 0
|
||||
ascentCalculationMode: 1
|
||||
useLegacyBoundsCalculation: 0
|
||||
shouldRoundAdvanceValue: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Plugins.meta
Normal file
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@ -0,0 +1,8 @@
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|||
fileFormatVersion: 2
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||||
guid: 75bfe991326fdf844aee2b9bc9e2b945
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Plugins/Android.meta
Normal file
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@ -0,0 +1,8 @@
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|||
fileFormatVersion: 2
|
||||
guid: 5aff1a7f2182fe94fa0ed9729f296cc3
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Resources.meta
Normal file
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@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 5a0a550c80a674949947291b6472e7db
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Resources/black.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
91
Assets/Resources/black.png.meta
Normal file
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@ -0,0 +1,91 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 9e1f1acfb084ca34d870dd344b1343a6
|
||||
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|
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|
||||
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|
||||
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|
||||
mipmaps:
|
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mipMapMode: 0
|
||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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streamingMipmapsPriority: 0
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|
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|
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|
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|
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|
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|
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|
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Assets/Resources/cat.png
Normal file
After Width: | Height: | Size: 5.8 KiB |
127
Assets/Resources/cat.png.meta
Normal file
|
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|
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Assets/Resources/cry.png
Normal file
After Width: | Height: | Size: 5.5 KiB |
127
Assets/Resources/cry.png.meta
Normal file
|
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|
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42
Assets/Scripts/Mood.cs
Normal file
|
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|
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using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class Mood : MonoBehaviour
|
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{
|
||||
public Dictionary<string, Sprite> moodSprites;
|
||||
|
||||
protected Image image;
|
||||
|
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void Awake()
|
||||
{
|
||||
image = GetComponent<Image>();
|
||||
moodSprites = new Dictionary<string, Sprite> {
|
||||
{ "cat", Resources.Load<Sprite>("cat") },
|
||||
{ "cry", Resources.Load<Sprite>("cry") },
|
||||
{ "disappointed", Resources.Load<Sprite>("disappointed") },
|
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{ "dootflute", Resources.Load<Sprite>("dootflute") },
|
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{ "doottrumpet", Resources.Load<Sprite>("doottrumpet") },
|
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{ "grin", Resources.Load<Sprite>("grin") },
|
||||
{ "halflife", Resources.Load<Sprite>("halflife") },
|
||||
{ "happy", Resources.Load<Sprite>("happy") },
|
||||
{ "key", Resources.Load<Sprite>("key") },
|
||||
{ "keyface", Resources.Load<Sprite>("keyface") },
|
||||
{ "neutral", Resources.Load<Sprite>("neutral") },
|
||||
{ "question", Resources.Load<Sprite>("question") },
|
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{ "smug", Resources.Load<Sprite>("smug") },
|
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{ "surprised", Resources.Load<Sprite>("surprised") },
|
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{ "wink", Resources.Load<Sprite>("wink") },
|
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{ "worried", Resources.Load<Sprite>("worried") },
|
||||
{ "x", Resources.Load<Sprite>("x") }
|
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};
|
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}
|
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|
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void Start() {
|
||||
}
|
||||
|
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public void SetMood(string mood) {
|
||||
image.sprite = moodSprites[mood];
|
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}
|
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}
|
11
Assets/Scripts/Mood.cs.meta
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58
Assets/Scripts/Network.cs
Normal file
|
@ -0,0 +1,58 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
#if PLATFORM_ANDROID
|
||||
using UnityEngine.Android;
|
||||
#endif
|
||||
|
||||
[System.Serializable]
|
||||
public class KeiResponse {
|
||||
public string emotion;
|
||||
public string text;
|
||||
}
|
||||
|
||||
public class Network : MonoBehaviour
|
||||
{
|
||||
// USE HTTPS IN ANDROID OR IT WON'T WORK
|
||||
public string url = "http://192.168.1.17:44445/api/kei";
|
||||
public string kpid;
|
||||
|
||||
private Sender sender;
|
||||
|
||||
void Awake() {
|
||||
sender = GetComponent<Sender>();
|
||||
}
|
||||
|
||||
void Start() {
|
||||
kpid = PlayerPrefs.GetString("kpid", "");
|
||||
if(kpid == "") {
|
||||
kpid = System.Guid.NewGuid().ToString();
|
||||
PlayerPrefs.SetString("kpid", kpid);
|
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}
|
||||
StartCoroutine(PostRequest("", "true"));
|
||||
}
|
||||
|
||||
public IEnumerator PostRequest(string message, string first) {
|
||||
WWWForm form = new WWWForm();
|
||||
form.AddField("kpid", kpid);
|
||||
form.AddField("message", message);
|
||||
form.AddField("first", first);
|
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|
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UnityWebRequest request = UnityWebRequest.Post(url, form);
|
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yield return request.SendWebRequest();
|
||||
|
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if(request.isNetworkError) {
|
||||
Debug.LogError("Error! " + request.error);
|
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}
|
||||
else {
|
||||
try {
|
||||
KeiResponse kr = JsonUtility.FromJson<KeiResponse>(request.downloadHandler.text);
|
||||
sender.Change(kr.text, kr.emotion);
|
||||
}
|
||||
catch (System.ArgumentException e) {
|
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Debug.LogError(request.downloadHandler.text);
|
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}
|
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}
|
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}
|
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}
|
11
Assets/Scripts/Network.cs.meta
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Assets/Scripts/Sender.cs
Normal file
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@ -0,0 +1,36 @@
|
|||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class Sender : MonoBehaviour
|
||||
{
|
||||
protected InputField input;
|
||||
protected Button button;
|
||||
protected Writer writer;
|
||||
protected Mood mood;
|
||||
|
||||
protected Network network;
|
||||
|
||||
void Awake() {
|
||||
input = GetComponentInChildren<InputField>();
|
||||
button = GetComponentInChildren<Button>();
|
||||
writer = GetComponentInChildren<Writer>();
|
||||
mood = GetComponentInChildren<Mood>();
|
||||
network = GetComponent<Network>();
|
||||
}
|
||||
|
||||
public void OnButtonPress() {
|
||||
if(input.text == "") return;
|
||||
StartCoroutine(network.PostRequest(input.text, "false"));
|
||||
input.text = "";
|
||||
input.interactable = false;
|
||||
button.interactable = false;
|
||||
}
|
||||
|
||||
public void Change(string text, string mood) {
|
||||
input.interactable = true;
|
||||
button.interactable = true;
|
||||
this.mood.SetMood(mood);
|
||||
this.writer.Write(text, mood);
|
||||
}
|
||||
}
|
11
Assets/Scripts/Sender.cs.meta
Normal file
|
@ -0,0 +1,11 @@
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fileFormatVersion: 2
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76
Assets/Scripts/Writer.cs
Normal file
|
@ -0,0 +1,76 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class Range {
|
||||
public float min;
|
||||
public float max;
|
||||
|
||||
public Range(float min, float max) {
|
||||
this.min = min;
|
||||
this.max = max;
|
||||
}
|
||||
|
||||
public float GetRandom() {
|
||||
return Random.Range(min, max);
|
||||
}
|
||||
}
|
||||
|
||||
public class Writer : MonoBehaviour
|
||||
{
|
||||
public float characterDelay;
|
||||
|
||||
public Dictionary<string, Range> moodPitch = new Dictionary<string, Range> {
|
||||
{ "cat", new Range(1.0f, 2.0f) },
|
||||
{ "cry", new Range(0.4f, 0.5f) },
|
||||
{ "disappointed", new Range(0.2f, 0.7f) },
|
||||
{ "dootflute", new Range(0.6f, 1.6f) },
|
||||
{ "doottrumpet", new Range(0.6f, 1.6f) },
|
||||
{ "grin", new Range(0.9f, 2.4f) },
|
||||
{ "halflife", new Range(0.7f, 1.7f) },
|
||||
{ "happy", new Range(0.5f, 1.5f) },
|
||||
{ "key", new Range(0.0f, 0.0f) },
|
||||
{ "keyface", new Range(0.1f, 0.4f) },
|
||||
{ "neutral", new Range(0.55f, 1.45f) },
|
||||
{ "question", new Range(0.4f, 1.6f) },
|
||||
{ "smug", new Range(0.4f, 1.6f) },
|
||||
{ "surprised", new Range(0.7f, 1.7f) },
|
||||
{ "wink", new Range(0.6f, 1.6f) },
|
||||
{ "worried", new Range(0.4f, 1.3f) },
|
||||
{ "x", new Range(0.2f, 0.8f) }
|
||||
};
|
||||
|
||||
protected Text messageBox;
|
||||
protected AudioSource audioSource;
|
||||
|
||||
protected string toWrite;
|
||||
protected string mood;
|
||||
|
||||
protected void Awake() {
|
||||
messageBox = GetComponent<Text>();
|
||||
audioSource = GetComponent<AudioSource>();
|
||||
}
|
||||
|
||||
protected void Start() {
|
||||
toWrite = "";
|
||||
InvokeRepeating("Char", characterDelay, characterDelay);
|
||||
}
|
||||
|
||||
public void Write(string text, string mood) {
|
||||
this.messageBox.text = "";
|
||||
this.toWrite = text;
|
||||
this.mood = mood;
|
||||
}
|
||||
|
||||
protected void Char() {
|
||||
if(toWrite.Length > 0) {
|
||||
messageBox.text += toWrite[0];
|
||||
if(toWrite[0] != ' ') {
|
||||
audioSource.pitch = moodPitch[mood].GetRandom();
|
||||
audioSource.Play();
|
||||
}
|
||||
toWrite = toWrite.Remove(0, 1);
|
||||
}
|
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}
|
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}
|
11
Assets/Scripts/Writer.cs.meta
Normal file
|
@ -0,0 +1,11 @@
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8
Assets/Sounds.meta
Normal file
|
@ -0,0 +1,8 @@
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Assets/Sounds/Vuop.mp3
Normal file
22
Assets/Sounds/Vuop.mp3.meta
Normal file
|
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46
Packages/manifest.json
Normal file
|
@ -0,0 +1,46 @@
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{
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"dependencies": {
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"com.unity.ext.nunit": "1.0.0",
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"com.unity.modules.particlesystem": "1.0.0",
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"com.unity.modules.physics": "1.0.0",
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"com.unity.modules.physics2d": "1.0.0",
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"com.unity.modules.wind": "1.0.0",
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"com.unity.modules.xr": "1.0.0"
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}
|
17
ProjectSettings/AudioManager.asset
Normal file
|
@ -0,0 +1,17 @@
|
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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m_AmbisonicDecoderPlugin:
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|
6
ProjectSettings/ClusterInputManager.asset
Normal file
|
@ -0,0 +1,6 @@
|
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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|
30
ProjectSettings/DynamicsManager.asset
Normal file
|
@ -0,0 +1,30 @@
|
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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11
ProjectSettings/EditorBuildSettings.asset
Normal file
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21
ProjectSettings/EditorSettings.asset
Normal file
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@ -0,0 +1,21 @@
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63
ProjectSettings/GraphicsSettings.asset
Normal file
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%YAML 1.1
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295
ProjectSettings/InputManager.asset
Normal file
|
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%TAG !u! tag:unity3d.com,2011:
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56
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43
ProjectSettings/TagManager.asset
Normal file
|
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Normal file
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|
34
ProjectSettings/UnityConnectSettings.asset
Normal file
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7
ProjectSettings/VFXManager.asset
Normal file
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10
ProjectSettings/XRSettings.asset
Normal file
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