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First commit

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Steffo 2017-07-28 12:39:50 +02:00
commit f895650cac
3 changed files with 171 additions and 0 deletions

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.gitignore vendored Normal file
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.idea/
database.sqlite
__pycache__/

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database.py Normal file
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from sqlalchemy import create_engine, Column, Integer, String, ForeignKey
from sqlalchemy.orm import relationship, sessionmaker
from sqlalchemy.ext.declarative import declarative_base
db = create_engine("sqlite:///database.sqlite")
Base = declarative_base(bind=db)
Session = sessionmaker(bind=db)
# Using sqlite, only a single write session is available
session = Session()
class User(Base):
"""The basic data of a Telegram user"""
__tablename__ = "user"
id = Column(Integer, primary_key=True)
username = Column(String)
firstname = Column(String)
lastname = Column(String)
language = Column(String)
chapter = Column(Integer)
async def message(self, bot, text):
await bot.sendMessage(self.id, text)
def __init__(self, tid: int, firstname: str=None, lastname: str=None, username: str=None, language: str=None):
self.id = tid
self.username = username
self.firstname = firstname
self.lastname = lastname
self.language = language
self.chapter = 0
def __repr__(self):
return f"<User {self.id}>"
def __str__(self):
# Display the username
if self.username is not None:
return f"@{self.username}"
# Display first name and last name
if self.lastname is not None:
return f"{self.firstname} {self.lastname}"
# Fallback if no lastname
return f"{self.firstname}"
class FirstChapter(Base):
"""The save data of the first chapter"""
__tablename__ = "firstchapter"
user_id = Column(Integer, ForeignKey("user.id"), primary_key=True)
user = relationship("User")
current_question = Column(Integer)
game_topic = Column(String)
game_release = Column(String)
def __init__(self, user):
self.user_id = user.id
self.current_question = 0
# If the script is run as standalone, generate the database
if __name__ == "__main__":
Base.metadata.create_all()

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main.py Normal file
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import os
import asyncio
import telepot.aio
import random
from telepot.aio.loop import MessageLoop
from database import session, User, FirstChapter
loop = asyncio.get_event_loop()
async def on_message(message):
"""Called when a telegram message is received."""
# If a private message is received, add the user to the database
if message["chat"]["type"] == "private":
# Search for the matching user in the database
user = session.query(User).filter_by(id=message["chat"]["id"]).first()
# If the user doesn't exist, create a new entry
if user is None:
user = User(message["from"]["id"], message["from"]["first_name"], message["from"].get("last_name"), message["from"].get("username"), message["from"].get("language_code"))
# Add the user to the database
session.add(user)
session.commit()
await user.message(nlessbot, "Welcome to Nameless!\nThere is no game here yet.\nOr maybe there is.")
loop.create_task(call_every_x_seconds(advance_to_chapter_one, 10, user=user))
# If the user is playing the prologue, answer appropriately
if user.chapter == 0:
if message["text"].lower() == "sas":
await user.message(nlessbot, "sus")
elif message["text"].lower() == "lol":
await user.message(nlessbot, "haha")
elif "wtf" in message["text"]:
await user.message(nlessbot, "¯\_(ツ)_/¯")
elif user.chapter == 1:
data = session.query(FirstChapter).filter_by(user_id=user.id).first()
if data.current_question == 0:
data.game_topic = message["text"]
data.current_question = 1
session.commit()
await user.message(nlessbot, "Hmmm. Interesting.")
await asyncio.sleep(5)
await user.message(nlessbot, "When do you think it will be released?")
elif data.current_question == 1:
if "half" in message["text"].lower() and "life" in message["text"].lower():
await user.message(nlessbot, "So... Never? I don't think so.")
return
data.game_release = message["text"]
data.current_question = 2
session.commit()
await user.message(nlessbot, "See you later then!")
async def call_every_x_seconds(coroutine: asyncio.coroutine, timeout: int, *args, **kwargs):
"""Call a function every x seconds, and stop calling it if it returns Ellipsis."""
while True:
# Await the coroutine
result = await coroutine(*args, **kwargs)
# Stop calling it if it returns ...
if result is ...:
break
# Wait the time specified in timeout
await asyncio.sleep(timeout)
async def advance_to_chapter_one(user):
"""Start chapter one. Maybe."""
# Generate a random number from 0 to 99
rolled_number = random.randrange(100)
# 1% chance to pass the check, it should take around 16 minutes
if rolled_number == 0:
# Advance the chapter number
user.chapter = 1
# Create the row for this chapter's data
data = FirstChapter(user)
# Add the row to the database
session.add(data)
session.commit()
# Introduce the chapter to the player
await user.message(nlessbot, "What do you think this game will be about?")
# Display that an user has advanced to a new chapter
print(f"{user} has advanced to Chapter One!")
# Stop calling the function
return ...
# Get the bot token from envvars
nlessbot_token = os.environ["nameless_token"]
# Create the bot
nlessbot = telepot.aio.Bot(nlessbot_token)
# Initialize the event loop
loop.create_task(MessageLoop(nlessbot, {"chat": on_message}).run_forever())
# Add the events that were stopped when the script was taken down
users = session.query(User).all()
for user in users:
if user.chapter == 0:
loop.create_task(call_every_x_seconds(advance_to_chapter_one, 10, user=user))
# Run the event loop
try:
loop.run_forever()
except KeyboardInterrupt:
exit(0)