2017-07-06 16:49:06 +00:00
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from .Role import Role
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import strings as s
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import random
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class SignoreDelCaos(Role):
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"""Il Signore del Caos è un Derek negli ultimi secondi prima della morte.
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Può cambiare la vita delle altre persone... Anche se non può decidere in cosa."""
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icon = s.chaos_lord_icon
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team = 'Chaos'
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name = s.chaos_lord_name
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powerdesc = s.chaos_lord_power_description
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def __init__(self, player):
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super().__init__(player)
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self.target = None
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def __repr__(self) -> str:
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return "<Role: Signore del Caos>"
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def power(self, bot, game, arg):
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selected = game.findplayerbyusername(arg)
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if selected is not None and selected is not self.player and selected.alive:
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self.target = selected
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self.player.message(bot, s.chaos_lord_target_selected.format(target=self.target.tusername))
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else:
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self.player.message(bot, s.error_no_username)
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def onendday(self, bot, game):
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if self.target is not None:
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if self.target.alive and self.player.alive:
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2017-07-07 14:31:18 +00:00
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if not isinstance(self.target.role, SignoreDelCaos):
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2017-07-07 14:29:44 +00:00
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randomrole = game.getrandomrole()
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2017-07-06 16:49:06 +00:00
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game.changerole(bot, self.target, randomrole)
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game.message(bot, s.chaos_lord_randomized)
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else:
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game.message(bot, s.chaos_lord_failed)
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