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royal-mifia/roles/Vigilante.py

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from .Role import Role
import strings as s
class Vigilante(Role):
"""Il vigilante può uccidere una persona a sua scelta.
Possibilmente un mifioso."""
icon = s.vigilante_icon
team = 'Good'
name = s.vigilante_name
powerdesc = s.vigilante_power_description
def __init__(self, player):
super().__init__(player)
self.target = None
self.power_was_used = False
def __repr__(self) -> str:
if self.target is None:
return "<Role: Angelo>"
else:
return "<Role: Angelo, protecting {target}>".format(target=self.target.tusername)
def power(self, arg):
# Imposta qualcuno come bersaglio
selected = self.player.game.findplayerbyusername(arg)
if self.power_was_used:
self.player.message(s.error_no_uses)
return
if selected is None:
self.player.message(s.error_username)
return
# Bersaglia il nuovo giocatore selezionato
selected.protectedby = self.player
self.target = selected
self.player.message(s.vigilante_target_selected.format(target=self.target.tusername))
def onendday(self):
# Resetta la protezione
if self.target is not None:
self.target.kill()
self.player.game.message()
self.power_was_used = True
self.target = None