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royal-mifia/roles/Derek.py

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from .Role import Role
import strings as s
class Derek(Role):
"""Derek muore. Quando gli pare."""
icon = s.derek_icon
team = "Good"
name = s.derek_name
powerdesc = s.derek_power_description
def __init__(self, player):
super().__init__(player)
# Per qualche motivo assurdo ho deciso di tenere l'oggetto Player qui
self.deathwish = False
self.chaos = False
def __repr__(self) -> str:
return "<Role: Derek>"
def power(self, arg):
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# Attiva / disattiva la morte alla fine del round
self.deathwish = not self.deathwish
if self.deathwish:
self.player.message(s.derek_deathwish_unset)
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else:
self.player.message(s.derek_deathwish_set)
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def onendday(self):
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if self.deathwish:
self.player.game.message(s.derek_deathwish_successful.format(name=self.player.tusername))
self.player.kill(self.player.game)
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self.chaos = True