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Fixato bug in cui la mifia non riusciva a uccidere nessuno (#61)

This commit is contained in:
Steffo 2017-07-25 18:50:20 +02:00
parent 791c6e0f3a
commit 8ac05a9783

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@ -37,7 +37,7 @@ class Mifioso(Role):
if self.target is not None:
if self.target.protectedby is None:
# Uccisione riuscita
self.target.kill(self)
self.target.kill()
self.player.game.message(s.mifia_target_killed.format(target=self.target.tusername, icon=self.target.role.icon, role=self.target.role.name))
else:
# Bersaglio protetto da un angelo