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ep4 una nuova patch

This commit is contained in:
Steffo 2016-05-26 09:59:58 +00:00
parent 6a2f6134f0
commit c910b09798

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@ -293,8 +293,9 @@ class Game:
random.seed() random.seed()
random.shuffle(topvotes) random.shuffle(topvotes)
lynched = topvotes.pop() lynched = topvotes.pop()
self.message(bot, s.player_lynched.format(name=lynched.tusername, icon=lynched.role.icon, role=lynched.role.name)) if lynched.alive:
lynched.kill() self.message(bot, s.player_lynched.format(name=lynched.tusername, icon=lynched.role.icon, role=lynched.role.name))
lynched.kill()
else: else:
self.message(bot, s.no_players_lynched) self.message(bot, s.no_players_lynched)
# Fai gli endday in un certo ordine. # Fai gli endday in un certo ordine.
@ -438,7 +439,7 @@ def endjoin(bot, update):
game.phase = 'Voting' game.phase = 'Voting'
game.message(bot, s.join_phase_ended) game.message(bot, s.join_phase_ended)
try: try:
game.assignroles(bot, mifia=0, investigatore=0, angelo=0) game.assignroles(bot, mifia=1, investigatore=0, angelo=1)
except IndexError: except IndexError:
game.message(bot, s.error_not_enough_players) game.message(bot, s.error_not_enough_players)
game.endgame() game.endgame()