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Un if __debug__ in più fa sempre bene
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1 changed files with 14 additions and 13 deletions
1
main.py
1
main.py
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@ -660,6 +660,7 @@ def role(bot, update):
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def kill(bot, update):
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def kill(bot, update):
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"""Uccidi un giocatore in partita."""
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"""Uccidi un giocatore in partita."""
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if __debug__:
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game = findgamebyid(update.message.chat['id'])
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game = findgamebyid(update.message.chat['id'])
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if game is not None and game.phase is 'Voting':
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if game is not None and game.phase is 'Voting':
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if update.message.from_user['id'] == game.adminid:
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if update.message.from_user['id'] == game.adminid:
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